bricklands-neoforge-1.21-1.2.0.0.jar
Curse Maven Snippet
What's new
## Bricklands 1.2.0.0
**Minecraft 1.21** · Fabric & NeoForge
### Added
- **Customize** on the world create screen for Bricklands world types (brick size, rim size, biome scale, merge same biome, random biomes)
- **Random Biomes** (off by default): each brick picks a biome at random instead of sampling climate
- Rare / distinct biomes keep their own chance (pale garden, flower forest, bamboo jungle, wooded badlands, snowy beach, and similar)
- True vanilla variants still share a pool (e.g. plains / sunflower plains, ocean / deep ocean)
### Changed
- Random biome picks are weighted by family so oceans and forests don’t dominate just because they have many variants
### Notes
- Existing worlds are unchanged; create a new world to use Customize / Random Biomes
- Datapack `brick_settings` options still work (`random_biomes`, `merge_same_biome`, etc.)
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