breximatica-2.0.0.jar
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What's new
Breximatica v2.0.0 – Changelog
- Asynchronous Chunk Rendering: Offloaded overlay geometry compilation to background threads and cached it on the GPU using Vertex Buffer Objects (VBOs). This completely eliminates CPU bottlenecks and ensures extremely high, unconstrained FPS.
- Silent Mode: Decoupled client-side camera movement from autopilot actions. The player can look around freely (
F8toggle / GUI button) while autopilot silently spoofs packet rotations to the server. - Fluid & Collision Support: Autopilot can now place blocks inside water/lava pools and map fluid targets to bucket items.
- Autopilot Stuck Recovery: Added an automatic "wiggle" (jumping, moving sideways, and backing up) when staring at a target block for over 1 second without placement.
- Better Scaffold Cleanup: 1-block support scaffolds are destroyed immediately; multi-block pillars are cleaned up after a 10-second delay.
- Block Rotation Fixes: Corrected placement rotations for pistons, observers, dispensers, droppers, and standing signs.
- Optimized Scan Tour & States: Bounded scan tours to within 10 blocks of remaining mismatches. Autopilot now runs a final verification scan upon completion and enters an idle waiting state.
- Freecam Polish: Resolved camera stutters using coordinate linear interpolation and fixed mouse cursor jumps on focus changes.
- No Chat Spam: Removed creative mode "Generating..." chat messages.
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