This mod works as a world tool for map builds, modpack or people just to lazy to place loot themselves [Like me :)]. The mod works by using tags to determine if loot is spawned, or if players are attempting to place containers to spawn loot. It will accept preplaced player containers from a prebuilt map for example but players who break the chests and replace them will not be given infinite loot as they forever marked to place looted tagged chest uncapable of spawning loot.
This is being used in my MC events I host in my discord community: Join into one of my custom modded events sometime: https://discord.gg/eKE6dwjZP

