bquarry-1.3.2-forge-1.20.1.jar
Curse Maven Snippet
What's new
B'Quarry 1.3.2 expands the central Quarry system with interchangeable operation modules, introduces a dedicated progression-based Void Quarry, adds safe experience storage and substantially improves the Digital Storage Terminals.
Regular Quarry Modules
- Added a dedicated operation-module slot to the regular Quarry.
- Added the Fluid Recovery Module, which collects water, lava and compatible modded fluid source blocks encountered while mining.
- Recovered fluid is stored in a 16,000 mB internal tank and can be extracted through B'Quarry Fluid Cables or compatible pipes on Forge and Fabric.
- Added the Backfill Module, which replaces mined spaces with supplied solid blocks and pauses safely when no valid material is available.
- Added a dedicated Backfill material slot with manual and rear-side automation input.
- Added the Disposal Module, which destroys only explicitly selected Quarry drops before they occupy the output inventory.
- Added the Selective Mining Module, which scans the full mining area and extracts only selected block types while leaving every other block intact.
- Disposal and Selective Mining each have their own persistent nine-entry filter, configured with the reusable Filter Configurator and JEI ghost items.
- An empty Disposal filter destroys nothing, while an empty Selective filter safely pauses the Quarry.
- Selective Mining supports compatible modded blocks and works with Fortune and Silk Touch.
- The operation modules are mutually exclusive and can be exchanged without losing their saved filter configurations.
- Removed Void Upgrade operation from the regular Quarry. Existing Void Upgrade items remain available as components for the dedicated Void Quarry.
- Rebuilt the regular Quarry interface around the current dark industrial theme with clearer upgrade, module, fuel, output and status sections.
- Redstone now pauses and resumes the Quarry without resetting its scan or briefly marking the area as finished.
Void Quarry
- Added a dedicated Void Quarry that generates resources without changing the world.
- The machine begins at Level I and can be permanently evolved through Levels II and III.
- Evolution requires the corresponding legacy Void Upgrade, stored energy, player experience and a minimum number of generated resources.
- Level I focuses on Overworld resources and compatible modded materials found through common Forge and Fabric tags.
- Level II unlocks Nether resources, including a low Ancient Debris chance.
- Level III adds rare End and endgame resources and improves access to Ancient Debris.
- Added a persistent lifetime extraction counter, Fortune Upgrade support, 27-slot output inventory, automatic output above the machine and redstone control.
- Added Forge and Fabric energy and item automation support.
- Rebalanced every level to reduce filler terrain blocks and increase useful ores, gems and dimensional resources.
- Added dedicated recipes, advancement, interface, models, textures and tooltips.
Experience Storage
- Added the Experience Bottler, an energy-powered machine that transfers exact amounts of player experience into bottles.
- Its controls can deposit one level, five levels or as much experience as the bottle can still hold.
- Added the reusable Stored Experience Bottle with a capacity of 1,000 experience points. Using it returns an empty glass bottle.
- Added Forge and Fabric item automation, recipe, advancement, texture, tooltips and translations for the experience system.
Digital Storage Improvements
- Digital Storage and Digital Crafting Terminals now use continuous row-based scrolling instead of pages.
- The scrollbar represents the full filtered list and supports dragging and mouse-wheel control.
- Removed the obsolete page counter.
- Items carried by the cursor can be inserted directly through the terminal storage grid; the old dedicated input slot is no longer required.
- Digital Crafting Terminal recipes replenish their ingredients from the storage network after each craft while supplies remain.
- Shift-clicking a crafting result performs one operation per click, preventing an accidental action from consuming the entire network inventory.
- Fixed stored items with custom NBT, including compatible modded books and codices, becoming impossible to retrieve.
- Terminals now reject automated insertion when the network has no Storage Cell, no energy or no available capacity, preventing items from entering an inaccessible legacy buffer.
Fixes and Polish
- Fixed the Filter Configurator failing to open on item cables, Digital Storage Interfaces and module-equipped Quarries.
- Fixed Selective Mining stopping after a target-free scan batch instead of continuing through the entire area.
- Opening a Selective Mining filter no longer restarts an active scan.
- Selective filters now reject non-block items and compare block identity without NBT for better mod compatibility.
- Fixed the Void Quarry missing-texture blockstate in every direction and operating state.
- Fixed the Void Quarry FE/t label overlapping its Fortune Upgrade display.
- The Level III Void Quarry now completely hides obsolete evolution controls.
- Removed partial transparency from the Fluid Recovery Module inventory icon.
- Shortened long module and filter labels and hid the Backfill material label whenever that module is not installed.
Compatibility
- Minecraft Java 1.20.1 and Java 17.
- Forge and Fabric through Architectury.
- Architectury API is required; Fabric also requires Fabric API.
- Existing 1.3.1 worlds, machines, Storage Cells, digital networks and legacy Void Upgrade items remain compatible.
- Back up important worlds before updating any modded installation.
- You are free to include B'Quarry in modpacks.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include