
Bounty Bags
Embark on an enhanced combat experience with Bounty Bags — a sophisticated reward system that introduces tiered loot bags dropped by hostile entities, with boss-exclusive bags, luck-based upgrades, biome bonuses, and deep configuration.
Reward Tiers (Regular Mobs)
| Tier |
Drop Chance |
| ⬜ Uncommon Bounty Bag |
10.0% |
| 🟩 Rare Bounty Bag |
3% |
| 🟦 Epic Bounty Bag |
1.5% |
| 🟨 Legendary Bounty Bag |
0.5% |
Boss-Exclusive Bags
Version Notice: Boss-exclusive bags are currently only available on Minecraft 1.20.1 – 1.20.4 with BountyBags 3.4.0. Support for other versions is coming soon.
Defeat the mightiest bosses to earn ultra-powerful bags filled with max-enchanted Netherite gear and rare special items. Each boss has its own unique loot pool:
Dragon Bounty Bag — Dropped by the Ender Dragon (50% chance by default). Contains End-themed loot: Elytra, Dragon Egg, Totems, Enchanted Golden Apples, and max-enchanted Netherite.
Warden Bounty Bag — Dropped by the Warden (50% chance by default). Contains Deep Dark-themed loot: Totems, Heart of the Sea, Recovery Compass, Sculk Sensor, and max-enchanted Netherite.
Wither Bounty Bag — Dropped by the Wither (25% chance by default). Contains Nether-themed loot: Beacons, Nether Stars, Wither Skeleton Skulls, and max-enchanted Netherite.
Boss drop chances are fully configurable.
Key Features
Strategic drop rates for balanced progression across five tiers
Boss-exclusive bags for the Ender Dragon, Warden, and Wither — each with unique, ultra-powerful loot pools
Luck-based tier upgrades — having the Luck effect when opening a bag gives a chance to upgrade it to the next tier; supports diminishing returns and a configurable max number of upgrades per opening
Biome drop bonuses — mobs in the Nether and The End drop higher-tier bags more frequently (multipliers configurable per tier)
Per-mob drop multipliers — individually tune drop rates for Zombies, Skeletons, Creepers, Spiders, and Endermen
Bag Recycling — combine lower-tier bags in a crafting grid to upgrade them (default: 9 Uncommon → 1 Rare, 9 Rare → 1 Epic, 9 Epic → 1 Legendary)
Dedicated loot tables for each regular bag tier, fully replaceable via datapacks
Custom loot config — optionally define per-tier loot item lists directly in the config file instead of using loot tables
Mob whitelist mode — toggle between all hostile mobs dropping bags or a specific whitelist of allowed mob types
Right-click to open bags directly from your hand
Configurable stack size (default: 16, up to 64)
Full multiplayer compatibility
Debug logging mode for server owners to troubleshoot drop behavior
Configuration (config/bountybags-common.toml)
The config file is organized into clear sections:
| Section |
Controls |
general |
Enable/disable drops, biome bonuses, boss rates, mob mode, stack size, debug logging |
luck_effects |
Luck tier upgrade chance, max upgrades, diminishing returns |
recycling |
Enable recycling, set conversion ratios per tier |
regular_mob_drops |
Base drop chances for all 4 regular tiers |
boss_drops |
Individual drop chances for Dragon, Warden, Wither |
nether_bonuses / end_bonuses |
Per-tier multipliers for Nether and End biomes |
mob_types |
Allowed mob whitelist, boss mob list |
mob_drop_multipliers |
Per-mob rate overrides (Zombie, Skeleton, Creeper, Spider, Enderman) |
custom_loot |
Per-tier item lists, min/max item counts (for all 7 bag types) |
Support & Collaboration
If you have experience testing Minecraft mods or programming skills and want to collaborate or help improve the mod, please join our Discord server.
🔗 https://discord.gg/3aHafjRV6D