Bountiful

Adds bounty boards, giving rewards for collecting different blocks and items.
Back to Files

Bountiful-2.1.0.jar

File nameBountiful-2.1.0.jar
Uploader
EjektaflexEjektaflex
Uploaded
Jan 17, 2019
Downloads
22.9K
Size
204.8 KB
Mod Loaders
File ID
2661233
Type
R
Release
Supported game versions
  • 1.12.2

What's new

Note: v2.0+ users can update as they normally would. If updating from v1.0 or v1.1, read the instructions on how to update here.

Added:
* Bounty boards now have their recipe disabled by default, because they are now instead found naturally in villages!
* Config setting for "greedy rewards" - rewards can, instead of being picked randomly, be picked from highest worth rewards to lowest worth rewards. Useful for servers with an economy system and coin currency as rewards.
* Statistics for how many bounties you have completed, visible from the Statistics screen. You can also add them to the scoreboard (they are "stat.bountiesCompleted", "stat.bountiesCommon", "stat.bountiesUncommon", etc.).

Added in v2.0 but unmentioned:
* Bounty boards emit a redstone pulse whenever a new bounty is added (only when not global bounties).
* Bounty boards emit a comparator signal roughly equivalent to it's fullness (only when not global bounties).

Changed:
* Modpack makers: Entity entries have changed. You must now specify the registry name for an entity, instead of it's unlocalized name. (E.g.: Instead of "entity:PolarBear" use "entity:minecraft:polar_bear"). This should now work with any mod. If the entity is from vanilla Minecraft, then "minecraft" may be omitted.
* When hot reloading the config files (with "/bo reload"), if the reload fails, the game will revert to using it's previous working data.
* Almost all strings have been localized, and can be translated into different languages. Additional localizations can now be added in the future.

Fixed:
* Fixed a bug where completing a bounty would sometimes take more resources than required.

 

This mod has no additional files