Boundary Boxes

A mod that allows players to create boundaries with multiple functionalities
structure-block-boundary-generation.png

structure-block-boundary-generation.png

boundary-box-shown.png

boundary-box-shown.png

boundary-box-list.png

boundary-box-list.png

Description

BoundaryBox

A lightweight region protection mod for Forge 1.20.1

BoundaryBox allows server administrators and builders to define protected regions in their world, preventing players from breaking or placing blocks within designated areas.

Designed with adventure map creation in mind, it also works with structure block generation

Feedback and suggestions are greatly appreciated! I am always improving and adding features.

Features:

Boundary Box Tool

BoundaryBox Demo

  • Select two points to define a protected region instantly

Boundary Marker Tool; Specific for Structure Blocks

BoundaryBox Demo

  • When placing structure blocks, be sure to have them inside the bounds to auto-register protection on world generation using the marker command, as the tool is for already-generated worlds

 

Named Regions

BoundaryBox Demo

  • Organise and manage multiple regions with custom names  

Potion Effects BoundaryBox Demo BoundaryBox Demo

  • Apply persistent effects to players while inside specific regions

Fire and Explosion Protection

BoundaryBox Demo

  • Within the bounds, fire won't spread, and all blicks are immune to explosions

Fluid Protection

  • Block lava and water placement within protected areas

Breakable Whitelist

  • Configure specific blocks that players can still interact with

Creative Override

  • All protections are skipped for creative mode players

Full Persistence

  • Regions and their settings survive server restarts

Admin Commands

  • * Use /boundarybox commands for region management

Config Driven

  • Customise breakable blocks and fire protection via the config file

Commands:

/boundarybox list

  • Lists all active regions in the current dimension with their coordinates and size

**/boundarybox remove <name>**

  • Removes a named region from the current dimension

**/boundarybox removeall**

  • Removes all regions in the current dimension

/boundarybox rename <oldname> <newname>

  • Renames an existing region

/boundarybox name <regionname>

  • Sets the name for the next region created with the tool

**/boundarybox marker <name> <width> <height> <depth>**

  • Configures a Region Marker block being looked at, defining its region name and dimensions (these three parameters are the x y z levels of blocks, e.g., 2x3x2)

**/boundarybox effect <regionname> <effect> <amplifier>**

  • Adds a potion effect to a region, applied to all players inside. Amplifier starts at 0 for level 1 and is removed 2 to 3 seconds upon leaving

**/boundarybox removeeffect <regionname> <effect>**

  • Removes a potion effect from a region

Tool Controls:

  • Left click block — Set Point A
  • Right-click block — Set Point B, creates a region if both points are set
  • Left click air/shift left click ground — Clear current selection
  • Shift + right click — Remove the most recently created region

Perfect for:

  • Adventure map creators and mod pack makers
  • Server administrators protecting spawn areas or points of interest
  • Modpack developers building structured gameplay experiences

Feedback and suggestions are greatly appreciated! I am always improving and adding features.

The Boundary Boxes Team

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