BounceStyles - 3.2.0 - Neoforge - 1.21.1
Curse Maven Snippet
What's new
Changes
- Minecraft version 1.21.1 support returns
- Added Emissive Texture support
- Automatically detects emissive/glowmask textures that are located alongside their base texture, and appropriately suffixed with "_glowmask"
- For Example; The texture "my_style.png" you can also include "my_style_glowmask.png" in the same directory, and the emissive texture will be automatically used.
- Preset Overhaul
- Added Hotkey support to Presets
- Hotkeys are saved per-world/server. Server keybinds are saved using the ip address used to connect, so connecting via a different ip will not load existing hotkeys.
- Server to Client Preset Syncing
- Servers can now define presets to be sent to players, both Globally and Player-Specific
- With these changes, existing presets will unfortunately be reset unless you manually migrate your existing presets. Apologies for the inconvenience.
- Added Hotkey support to Presets
- Configs
- Now includes a Config file (via Configurable, packaged in-jar so it does not require downloading by players)
- Config file is located at
configs/bounce_styles.toml - Configurable settings include;
- Style GUI button in the Inventory GUI
- Unlock System and it's requirements
- Misc
- Wardrobe UI now remembers last viewed Category and last used Search Term
/bouncestyles equipcommand now respects Unlock System bypass requirements
Fixes/Compat
- Supported Minecraft versions: 1.21.1 and 1.21.11
Known Issues
- Looping animations sometimes cause style models to disappear for a frame
- Neoforge 1.21.1 has some issues with server synchronization. Ensure both client and server are both on the same, latest compatible versions of NeoForge if you find yourself running into a
Tried to applied snapshot with registry name neoforge:synced_attachment_types but was not founderror - Emissive Textures don't work particularly well with shaders. Unsure if there's much I can do or if this is just because of how GeckoLib does emissive textures.