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Botz Mob Leveling

Configurable mob leveling for Forge 1.20.1. Mobs scale by distance from spawn, structures, and datapack rules.
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BotzMobLeveling-1.0.8.jar

File nameBotzMobLeveling-1.0.8.jar
Uploader
DepthDrakoDepthDrako
Uploaded
Jul 17, 2026
Downloads
11
Size
93.7 KB
Mod Loaders
NeoForge
File ID
8448797
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:botz-mob-leveling-1454441:8448797"

Learn more about Curse Maven

What's new

BotzMobLeveling 1.0.8 — 1.21.1 NeoForge

Heads up: this version requires Botz Lib 1.1.0 or newer. Update both jars together.

New

  • Boss recognition for the whole Botz suite. Bosses you designate through your datapack rules are now announced to Botz Lib's shared mob taxonomy — companion mods (like the upcoming Botz AI) can recognize your bosses and treat them accordingly, without any extra setup on your side.

Fixed

  • Unleveled mobs no longer report zeroed combat stats. The cross-mod stat capability now only activates once a mob has actually been processed by the leveling rules. Previously, mobs your rules skipped (passives, golems, etc.) could expose an empty stat block to companion mods and end up dealing no damage under stat-driven combat systems.
  • Iron's Spells 'n Spellbooks optional integration now activates correctly. The dependency declared the wrong mod id, so the optional hooks never loaded even with ISS installed.

Notes for pack developers

  • No datapack format changes — every rule file that worked on 1.0.7 works unchanged on 1.0.8.
  • Existing worlds are safe: levels, boss states, and stat data carry over.

This mod has no related projects