botc-1.4.0.jar
Curse Maven Snippet
What's new
New roles
- Devourer (Solo) —
/botc devoreur ingerer/digerer. Swallows one player per camp; spat-out players & stomach are acid-marked. Digestion kills all alive stomach players at next reveal. - Painter (Solo) — added, mechanics TBD.
- Alchemist (Townsfolk) —
/botc alchimiste <player>returns yes/no on any status. Poisoned = flipped answer. - Conspirator (Minion) —
/botc hideVote [player]hides next day's vote details from everyone or specific players. Totals stay visible.
Demon changes
- Reaper
/botc faucheuse activernow creates hidden kills revealed at/botc reveal(protection/Soldier apply). - Spy no longer auto-receives the Grimoire — MJ must use
/botc espion.
Setup & Seat
/botc setupmerges composition + assignment into one 3-column screen. New Aleatoire button distributes comp to players without changing comp. ✔/✘ markers show assigned roles. Random generator now auto-picks façades for Drunk/Spy/Banshee./botc seatopens a spatial chair GUI with player list. Click-to-assign, swap players, random button./botc assignRolesand/botc assignChairsremoved.
HUD
- Mic indicator (🔊 open / 🔇 muted), raised above XP/health, toggle via
/botc hud micro show|hide. - New MJ sections: Butler Masters and Devourer Stomach (French camp names + colors).
- New
(acide)status tag.
Meeting
/botc meeting startauto-transitions to day if still night.
Voice/Chat
- Per-player voice mute now uses its own payload — no longer overwrites global chat-mute.
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