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BotanyPotsAdditions

Expand Botany Pots with multi-celled pots, additional crops and integrations.
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botanypotsadditions-1.0.1.jar

File namebotanypotsadditions-1.0.1.jar
Uploader
backsheepbacksheep
Uploaded
Sep 7, 2026
Downloads
237
Size
4.3 MB
Mod Loaders
NeoForge
File ID
8833074
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:botanypotsadditions-1596510:8833074"

Learn more about Curse Maven

What's new

Configurable pot balance

  • Added a world-specific botanypotsadditions-server.toml, automatically synchronized to clients.
  • Configure double and quadruple harvest yield, greenhouse growth and yield, and sprinkler yield and growth-speed limits.
  • Configure sprinkler water/energy capacities, costs per growth operation, maximum energy input per receive call, and minimum operating charge.
  • Set either resource cost to zero to disable that requirement. With energy use disabled, sprinklers use their configured maximum speed.
  • Defaults retain the existing balance settings: double/quad output tiers, 1.5× greenhouse/sprinkler yield, 2–5 sprinkler growth operations per game tick, 10,000 FE and 4,000 mB storage, and 10 FE + 1 mB per successful operation.

Fixes

  • Apply configured yield when manually harvesting basic pots, including their extra cells.
  • Apply block yield and growth modifiers consistently to extra cells and their growth estimates.
  • Allow non-sprinkler hopper pots to continue growing extra cells when the first seed slot is empty.
  • Handle zero resource costs, large capacities and insufficient resources safely.
  • Preserve full integer resource values in menu synchronization and avoid resource-bar arithmetic overflow.
  • Clamp saved FE and water to the configured capacity when loading a pot after a capacity reduction.

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