Bossominium

A mod that adds multiple bosses with multiple of unique items with them

File Details

Bossominium 1.18.2 U-18

  • R
  • Sep 24, 2023
  • 4.23 MB
  • 44.2K
  • 1.18.2
  • Forge

File Name

Bossominium-U-18-1.18.2.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bossominium-694188:4766164")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

-Added Geckolib animations to all the of the bosses

 

-Organized the spawn eggs on the creative tab 

 

-Changed the model of the Skelenado 

 

-Changed the model of the End Stone Sentinel

 

-Changed the model of the Hell Hound

 

-Changed the model of the Cultisager

 

-Changed the model of the Fallarota

 

-Changed the model of the Ancient Remnant

 

-Changed the model of the Blood Shot

-Changed the footstep sounds for the Badlands Colossal 

 

-Changed the walking speed of the Badlands Colossal 

 

-Made it so the Badlands Colossal does his attacks more often

 

-Added more knockback resistance for the Badlands Colossal

 

-Added more knockback resistance for the Vengeful Trader

 

-Buffed the damage of the Vengeful Trader

 

-Added more knockback to the Vengeful Trader’s attacks

 

-Buffed the damage of the Huntress

 

-Replaced the Eye Of The Badlands item with the Soul Of The Badlands item X

 

-Changed the recipe of the Dagger of En

 

-Changed the recipe of the Eye of the Storm

 

-Changed the texture of the Ritual Prism item 

 

-Changed the texture of the Morse Bomb Item

 

-Changed the sounds of the Soul Reaper

 

-Increased the speed of the Soul Reaper

-Increased the speed of the Forest Guardian

 

-Made the blood shot immune to fire

 

-Made the blood shot despawn if players are not near it

 

-Made it so that the Netherrack Heart can only shoot blood shots if a player is near

 

-Made the Netherrack Heart only attack players

 

-Changed the sound of the Netherrack Heart getting hit

 

-Made the enderlisk structure spawn less often

 

-Made the Golden Ring immune to fire and potion effects

 

-Changed the icon of the Golden Gaze potion effect

 

-Buffed the Golden Gaze effect

-Gave the Strayed Warrior its own custom ambient sound

 

-FIxed the Crypt Mummy not dropping exp on death

 

-Fixed the Netherrack Heart not dropping exp on death

 

-Fixed the Fallarota not dropping exp on death

 

-Fixed the Purerman not dropping exp on death

 

-Fixed the Chorus Beast not dropping EXP on death

 

Skelenado Rework

-The Skelenado is now a ranged mob, it shoots arrows at it’s targets

 

-The Skelenado can now summon “Whirltons,” these are fast mob with heavy knockback

 

-Buffed the HP of the Skelenado

 

-The Skelenado spawns entities more often 

 

-Added the Bone Heart as a new dropped item for the Skelenado

-Made it so the Bone Air Rune and Skelenado Chestplate no longer spawn upon the Skelenado’s death

-Added a recipe for the Bone Air Rune 

 

-Added a recipe for the Skelenado Chestplate 

 

-Added the Bone Picker item