promotional bannermobile promotional banner

Bosses'Rise - Epic Souls like boss fights

🐉 Add Souls-like Bosses, fight 5 epic boss in their own dungeon!
Back to Files

[2.1.0 - Forge 1.20.1]

File nameblock_factorys_bosses-2.1.0-forge-1.20.1.jar
Uploader
itsaliceitsalice
Uploaded
May 2, 2026
Downloads
11.0K
Size
22.9 MB
Mod Loaders
Forge
File ID
8026585
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bossesrise-1314084:8026585")

Learn more about Curse Maven

What's new

Updates can cause unexpected problems. Make sure to create a copy of your world backup, just in case!

If you're a server owner or modpack author, please see the Configuration changes section.

Nerakyss, the Kraken

  • Added a new two-stage boss fight.
    • Includes two cinematic cutscenes.
  • Added a cursed ship guarded by the Kraken and its minions.
    • Can be found in deep ocean biomes.
    • Mod compatibility: spawns in any biome with the #block_factorys_bosses:kraken_ship tag.
  • Added three variants of pirate skeleton minions.
  • Drops 6-8 Kraken Teeth.

Weapons

Kraken Trident

  • Crafted from 2 wooden sticks and 3 Kraken Teeth.
  • 10x more durability (2500) and +1 attack damage (+9) compared to vanilla Trident.
  • Always enchanted with Loyalty I.
  • Pulls nearby mobs towards itself on collision.

Pirate Saber

  • Dropped by killed pirates.
  • Iron tier sword with 2000 durability, +9 attack damage, and -2.4 attack speed.
  • On use, summons two pirates acting as the user's followers. This ability costs 10 durability.

Undying Tentacle

  • Crafted from 3 Kraken Teeth.
  • 1000 durability, +2 attack damage, -3 attack speed, +1 entity and block interaction range.
  • On use, shoots out a tentacle wherever the user is aiming:
    • If a block is hit, propels the user towards it, allowing for quick escapes and better mobility.
    • If an entity is hit, propels the entity towards the user.
    • 2 second cooldown.
  • When used for 2 seconds while sneaking, summons four Ghost Tentacles around the user.
    • Summoned tentacles hurt and launch into the air nearby enemies.
    • 2 second cooldown.

Blocks and items

  • Kraken Cannon, capable of firing cannonballs at your foes.
  • Decorative blocks:
    • dry and wet planks (with five variants each),
    • ship guardrail fence with a vertical diagonal variant,
    • pile of coins (in two sizes),
    • pile of planks,
    • cannonball,
    • ship lantern,
    • rope roll,
    • ship steering wheel,
    • net (climbable, in three variants),
  • Decorative entities:
    • ship anchor,
    • stack of crates (up to six crates).
  • Items:
    • Kraken Tooth.
  • Added crafting recipes for some previously uncraftable decorations.
  • Crafting recipes now get unlocked in the recipe book at appropriate times.

Other changes

  • Decorative entities can no longer be broken by players in adventure mode.
  • Fixed rare crash caused by accessing unbound registry keys for boss music.
  • Reworked the cinematic cutscene system for better performance.
  • Added advancements for defeating the Kraken, and for defeating the Kraken without getting hit.
  • The Unbound advancement now also requires defeating the Kraken.

Configuration changes

  • Common-side configuration is now server-sided.
    • Forge: A per-world server-side config can be found in world-name/serverconfig/block_factorys_bosses-server.toml - if this file doesn't exist during world loading, it will be initialized with a copy of defaultconfigs/block_factorys_bosses-server.toml or else a default config.
    • NeoForge: A global server-side config can be found in configs/block_factorys_bosses-server.toml, with per-world overrides in world-name/serverconfig/block_factorys_bosses-server.toml
    • Boss attribute and roll options can now be changed per world.
    • Fixes roll ability being available to players joining a server which disabled it.
  • NeoForge: configuration files now follow the Forge naming conventions.
    • Any configuration changes will remain in the old file and must be manually copied to the new file.
    • bosses_rise_config.toml is now block_factorys_bosses-server.toml
    • bosses_rise_config.client.toml is now block_factorys_bosses-client.toml

This mod has no additional files