Description
Check out my new mod !
Update2 !
-[FIX] some details
↳ breaths name's colours
↳ shieldian's heights when on ground
↳ some achievement's roots
-[IMPROVEMENT] Shieldian atk reworked
-Added item related to evokers
-Added special attack to the new weapon
↳ press T with the totem of power offhand
-Added illager's breath
-Added a new mechanic
↳ right click on a wandering trader with an illager's breath
↳ he will transform into an illusioner as a mini boss
-Added new achievements
---New Totem of Power---
In the aim of making minecraft vanilla better I'm doing some mods and resource packs with vanilla-like content.
⚠ Beta versions comport important bugs sometimes, use release versions instead.
BossBound Relics introduce some new legendary weapons as a reward for defeating bosses !
- You'll have to use bosses' breaths to craft those weapons
- Some already exists, some are added by the mod
Now you can use an illager's breath on a wandering trader to turn him into an illusioner mini boss!
↳can be dropped by pillagers and vindicators (1/100)
This mod adds 5 new weapons yet and every of each makes you able to feel like you became a boss :
- Most weapon's recipes require a smithing template
- The Dragon Fire Sword is craftable by merging a netherite sword and a dragon's breath together
- The Echo Bow requires to merge a bow and a warden's breath, which has 1/3 chance to be dropped
- The CrossSkull requires to merge a crossbow and a wither's breath, craftable in a brewing stand
- The Shieldian requires to merge a shield and a guardian's breath, dropped after killing 3 elder guardians
↳Press R key while using the shield to trigger its attack
- The Totem of Power has 1/50 chance to be dropped by an evoker
↳Press T key with the totem in your left hand to trigger the attack
(examples in media)
Q&A:
Will the mod be updated for newer versions ?
- Probably.
Will the mod be ported to Fabric ?
- Yes it is planned !
Will some new weapons be introduced ?
- Yes and no, the main weapons will stay bosses drops.
- Mini bosses related items might be passive, providing effects for example.
Will there be custom bosses ?
- It's planned. Won't introduce new mobs but I'll use vanilla mobs that will become bosses.
What's planned ?
- Some textures will change
- New items will be added
- New vanilla like mini-bosses will be added
You want more vanilla-like content ? check these mods :


