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Boss statue

This mod adds BOSS statues and creature statues to Minecraft.
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boss_statue-1.0.1.jar

File nameage_of_element_statue-1.0.1.jar
Uploader
isHuJie0v0isHuJie0v0
Uploaded
Nov 11, 2026
Downloads
2
Size
90.9 KB
Mod Loaders
Forge
File ID
9559311
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:boss-statue-1789702:9559311")

Learn more about Curse Maven

What's new

hanged / 变更

  • Wider adjustment ranges. Scale is now 0.10×–10.00× (step 0.10) and height is −32–+32 blocks (step 0.50), so very large models — including ones that end up far above the statue block — can be lined up. Previously the range was 0.20×–4.00× and −1–+2 blocks with 0.05 steps.
  • 可调范围放大。 大小改为 0.10×–10.00×(步长 0.10),高度改为 −32–+32 格(步长 0.50),因此很大的模型——包括落点高出雕像方块十几个方块的 模型——也能对齐。此前范围是 0.20×–4.00× 与 −1–+2 格,步长 0.05。

Fixed / 修复

  • Statues no longer keep transient visual states. Capture now drops vanilla fire and frost state (HasVisualFire, RemainingFireTicks, TicksFrozen, snow flags), so a mob that died while burning no longer produces a burning statue.
  • 不再保留临时视觉状态。 抓取时丢弃原版燃烧与结霜状态 (HasVisualFire、RemainingFireTicks、TicksFrozen、雪相关标记),被火烧死的生物 不会再生成带火焰的雕像。
  • Statues no longer keep L2 Hostility levels and traits (l2hostility:* capabilities and forge data are discarded — its fiery trait was one source of the burning look).
  • 不再保留 L2 Hostility 的等级与词条(l2hostility:* 的 capability 与 forge data 一律丢弃——它的 fiery 特性正是“火雕像”的来源之一)。
  • Statues no longer keep Champions / "stronger rematch"-style affixes (champions:* / champ:*).
  • 不再保留 Champions(含“强敌再续”)的词缀(champions:* / champ:*)。
  • Freeze state. mowziesmobs:frozen is no longer captured, and in iceandfire:entity_data only the frozen-related keys are removed — species, gender, stage and variant data are preserved so Ice and Fire models still look right.
  • 冻结状态。 mowziesmobs:frozen 不再抓取;iceandfire:entity_data 里只剔除与 冻结有关的字段,物种 / 性别 / 阶段 / 变体等数据保留,冰火模组的模型外观不受影响。

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