Boss Index

An in-game boss guide in the pause menu: animated list, 3D preview and tips for each boss.
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Boss Index 1.5.1

File namelisteboss-1.5.1.jar
Uploader
IllamaIllama
Uploaded
Oct 15, 2026
Downloads
8
Size
98.0 KB
Mod Loaders
NeoForge
File ID
9185226
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:boss-index-1739736:9185226"

Learn more about Curse Maven

What's new

1.5.1

 

  • Dungeon bosses respawn automatically. When the cooldown ends, a boss that lives in a dungeon comes back by itself at its original spot, at full health. The chat says it is "back in its lair" and the banner shows it too.
    • A dungeon boss is one generated with its structure, spawned by a boss spawner block, or triggered by the dungeon.
    • The spot is where the boss first appeared, not where it died, so a boss lured out of its arena still returns home.
    • No duplicates: if the old copy is still sleeping there, nothing is added.
  • Summoned bosses don't respawn: bosses summoned with an item, egg or command must be summoned again after the cooldown.
  • Random natural spawns don't respawn either: they simply start spawning again.

1.5.0 — Boss cooldowns

 

  • New: boss cooldowns. A defeated boss rests for 24 hours (configurable) before it can come back.
    • Chat announcement when a boss dies: who defeated it, and in how long it can come back. Another one when it is available again, with a bell sound.
    • Animated banners for these two moments. They slide in from the top of the screen with a pulsing icon, a light sweep and a timer bar.
    • New spawns are blocked while a boss is resting: eggs, summoning items, altars, natural spawns. Bosses already in their dungeon fall asleep instead: no damage taken or dealt until the cooldown ends.
    • Timers in the boss list: a countdown and a progress bar on each resting boss's card and page.
    • Multi-phase and group bosses count once, when the last phase or member dies. Tamed creatures are never affected.
    • Settings: server config, plus the /bossrepos command for ops (list, reset, set).
  • The mod now goes on the server too (it still works client-only, without cooldowns).
  • Knight Phantoms are visible again in 3D (they need their armor to be drawn).
  • A model that draws nothing now shows "3D preview unavailable" instead of an empty frame.

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