
If you have any complaints, comments, or suggestions, join the Discord server
Adds 3 different unique player collision physics:
- Bonking your head against a wall: Players can quickly look up and down against a solid block as if they are hitting their head against something, and will take half a heart of damage each time. DO NOT ATTEMPT IRL.
- Velocity collision: When running into a solid block, you will take damage based on how fast you are moving
- Punching physics: When punching a solid, hard block, the player will take half a heart of damage. The damage only occurs when the player punches/starts mining a block, and doesn't deal continuous damage