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Bonefire Sparring Dummy

Standalone training dummy for Minecraft 1.20.1 (Fabric & Forge): true 9999 HP, auto full-heal every second, no AI — plus a live per-player DPS and damage-by-type HUD for damage testing.
Training Dummy
 
A standalone training dummy for Minecraft 1.20.1 — a pure damage target with a live readout, so you can see what a weapon, spell or enchantment actually does. No configuration, no third-party dependencies, works on **Fabric and Forge**.
 
## Features
 
- **True 9999 HP.** Vanilla clamps `generic.max_health` to 1024; this mod raises the clamp via reflection, so the dummy really does carry 9999 health.
- **Auto full-heal every second** — it never dies, so you can keep hitting it.
- **No AI, no movement, no attacks, un-pushable, persistent** — it stays where you put it and never despawns.
- **Live stats HUD** in the top-right corner, computed per attacker:
- `DPS (20s)` — rolling 20-second window
- `Total (5s)` — damage dealt in the last 5 seconds
- Damage broken down by kind: physical / spell / vanilla magic / fire / explosion / projectile / true damage
- Remaining HP
- Hits within 1 tick (50 ms) from the same attacker merge into a single entry; the panel hides itself after 30 seconds without damage.
- **Per-player in multiplayer** — the server pushes each player their own snapshot every 5 ticks, so everyone sees their own numbers. Single-player and multiplayer behave identically.
- **Hay-bale look** — a 2x scaled hay block, so it reads as a target at a glance.
 
## Commands
 
| Command | What it does |
| --- | --- |
| `/dummy` | Spawns a dummy 2 blocks in front of you (permission level 2) |
| `/dummy clearitems [radius]` | Clears dropped items around the dummy (default radius 16) |
| `/gamerule pvp true / false` | Defaults to `true` (vanilla behaviour); `false` disables damage between players |
 
## Requirements
 
- Minecraft **1.20.1**
- **Fabric Loader 0.15.0+** with Fabric API, **or** **Forge 47+**
- No other mods required. DummyMod is independent of Bonefire Relics — install either, both, or neither; neither mod declares the other as a dependency.
 
Both sides need the mod: the dummy logic is server-side, and the model plus the stats HUD are client-side.
 
## License
 
MIT © 2026 遗物团队

Bonefire Sparring Dummy Team

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