Blueprint 1.19.2 - 6.1.2
Curse Maven Snippet
What's new
* Add BlueprintCauldronInteraction - for making Cauldron interactions work amongst mods easier
* Add BlueprintRabbitType - to allow modders to create their own Rabbit types - note: each mod must use a unique ID for their rabbit type or else they will conflict. Developers should choose a large random number as an offset for their ids. BlueprintRabbitType does also not include a way to spawn the new rabbit types, that must be handled by the developer (for now)
* Add support for Boatload's item tags
* Add BlueprintFallingBlock to properly drop the block's loot table when falling
* Adjust the `is_grassland` tag
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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