BlueMap Skins 3D

Full-body player skins on BlueMap — online models, greyscale offline markers, and 3D/Offline map toggles (NeoForge).

BlueMap Skins 3D

Full-body player skins on BlueMap for NeoForge — online models, greyscale offline markers, and in-map 3D / Offline toggles.

Online full-body player model on BlueMap with real skin and name tag

Online players show as full-body models with their real skin — about a real player height on the map.

Offline greyscale player model with Offline label on BlueMap

When they log off, the same marker goes greyscale and shows an Offline label so you can still find where they left off.

Features

  • Full-body skins on the web map (optional; toggleable)
  • Offline markers at each player’s last logout position (and dimension)
  • World-scale bodies — ~1.8 blocks tall relative to the map as you zoom
  • Facing follows in-game yaw when available
  • Offline styling — greyscale + clear Offline label
  • Map controls3D and Offline buttons on the BlueMap UI
  • Config for expiry, banned players, hidden game modes, model defaults

Requirements

   
Environment Server only (dedicated or integrated). Clients do not need this mod.
Minecraft 1.21.1
Loader NeoForge 21.1.217+
Required mod BlueMap (NeoForge) 5.0+

Server-side for map features (players don’t need this mod to appear on BlueMap).

Setup

  1. Install NeoForge + BlueMap on the server
  2. Add 3DBlueMapSkins-*.jar to mods/
  3. Boot once and adjust config if needed
  4. Open BlueMap — use the 3D / Offline controls

Reload with /bluemap reload after config changes when available.

Config (highlights)

  • ExpireTimeInHours — drop old logouts (0 = keep all)
  • HideBannedPlayers
  • HiddenGameModes (e.g. spectator)
  • ShowPlayerModels / AnimatePlayerModels

Credits

Based on BlueMap Offline Player Markers by TechnicJelle and contributors (MIT). NeoForge full-body skin UI for modern BlueMap.

Source: GitHub — neoforge branch

The BlueMap Skins 3D Team

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