File Details
Bloons 1.11.2
- R
- Sep 5, 2024
- 16.45 MB
- 1.7K
- 1.20.1
- Forge
File Name
bloons-1.11.2.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
BLOONS MOD v1.11.2 CHANGELOG
Mostly a QoL & rebalance update
Bugfixes:
-Exploding MOAB now uses blimp spawning condition
-Bloons can no longer spawn inside a block
-Improved Battery shows power level in inventory
-Interface Circuit Bases are correctly crafted in threes
-Mega Shotgun now takes the correct ammo type
-All Shotguns now show weapon information in tooltip again
-Death Blade can be made in press
Optimisation:
-Veinminer now cannot break through walls, and only checks blocks directly adjacent to the ones previously mined
-Experimental damage fully integrated (or i guess sort of removed), with some changes:
- Blimps have i-frames again (Most Bloons weapons ignore them anyway)
- Trigger applies after any weapon effects like lead poisoning, and doesn't care about source entity
- Also works with piercing shots now
- Blimps take knockback again
Compatibility:
-Radioactive v2.0.0 port started [wip]
- Currently: Removed old v1 radiation
Features:
-Laser Pointer to point out objects to other players
-New gamerule to disable blimps spawning
-New gamerule to limit the spawned blimps to up to a specific tier
-New Redstone Battery for cheaper energy storage
-Blueprint recipes can be reset in the crafting grid
-Charged batteries are labelled as charged in assembly tooltips
-Handheld Dartling Guns are named properly
-Blades now show attributes in tooltip
-Shotgun Shells show attributes in tooltip
-New Doomsteel and Fusion Alloy axes and pickaxes
-The most expensive block in the game: Block of Chromatic Compound, along with other CC forms
-Doomsteel Nugget
-Data Casing - Modified Machine Casings to craft data blocks, simplifying some recipes
Rebalancing:
-Pistons and Motors are crafted in threes [1 -> 3]
-Some recipes that called for Batteries now use Redstone Batteries
-Sniper Rifle base damage increased considerably [3 -> 9]
-Typed Data Chips are crafted in threes [1 -> 3]
-Universal Data Chips are crafted in threes [1 -> 3]
-Blade Gun base damage increased [3 -> 6] and reload delay decreased [20gt -> 15gt]
-Bloon Gold Blade damage modifier increased [-1 -> +2]
-Data Displays no longer need a universal chip and a typed one at the same time
-Mini DDTs have smaller hitboxes [1.4 x 1.4 -> 0.8 x 0.8]