Bloodmoon-MC1.10.2-1.5.jar
What's new
- Added: Config options to cause bloodmoons every nth night or whenever there is a full moon
- Added: Optional whitelist to control which monsters are spawned by a bloodmoon
- Fixed: Bloodmoon causing no monster spawning
- Fixed: Ingame config menu not showing the general category
You should delete your config file and let it be re-created because some options got moved around.
There's also a new command (/bloodmoon entitynames) that lists the names of all monster entities within 20 blocks for the whitelist feature.
The different causes for bloodmoons can be combined.
This mod has no additional files

