Bloodmoon Events

Every 7th night a Blood Moon rises and a block-breaking, tower-building horde besieges your base.
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bloodmoonevents-1.1.0+26.3.jar

File namebloodmoonevents-1.1.0-26.3.jar
Uploader
seymour1007seymour1007
Uploaded
Nov 5, 2026
Downloads
66
Size
71.7 KB
Mod Loaders
Fabric
File ID
9459802
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:bloodmoon-events-1724762:9459802"

Learn more about Curse Maven

What's new

A feature update for Fabric, Minecraft 26.3.

New advancements

  • Seventh Night: survive a Blood Moon until dawn without dying.
  • Crimson Dawn (challenge, 100 XP): survive a Blood Moon at the highest difficulty (#10 by default, or your maxLevel) without dying.
  • You need to be in the overworld in survival or adventure during the Blood Moon and still be there at dawn. A Blood Moon ended with /bloodmoon stop doesn't count.

Changes

  • Zombies now build with horde cobblestone instead of real cobblestone. It's a darker, blood-stained cobblestone that breaks just like cobblestone during the Blood Moon, but it never drops anything, whether you, a zombie or an explosion breaks it.
  • No more permanent pillars and bridges. After the Blood Moon ends, every block the horde placed crumbles away within a few seconds. Blocks in chunks that weren't loaded at dawn crumble as soon as you go back there.
  • It can't be obtained. Horde cobblestone has no item, so it isn't in the creative menu and can't be collected in survival.
  • The buildBlock config option is gone, since the horde always builds with horde cobblestone now. Old configs that still have it load fine.

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