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Bloodmoon by ninja9t9

custom scary blood mobs and there's also a GUN and the moon changes.
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bloodmoon-1.0.0.jar

File namebloodmoon-1.0.0.jar
Uploader
Ninja9T9Ninja9T9
Uploaded
Sep 1, 2026
Downloads
51
Size
182.7 KB
Mod Loaders
NeoForge
File ID
8784931
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:bloodmoon-bloodmobs-1620544:8784931"

Learn more about Curse Maven

What's new

## Blood Moon 1.0.0 - ModJam 2026 Release

 

- Added the Blood Moon event with a custom red moon, announcements, and hostile nighttime behaviour.

- Added five animated hostile creatures:

  - Blood Thing

  - Blood Stalker

  - Blood Golem

  - Skin Walker

  - The Doctor

- Added idle, walking, and attack animations using GeckoLib.

- All five blood creatures attack Survival players on sight.

- Added The Doctor’s close-range jumpscare and scream.

- Blood mobs spawn automatically only during an active Blood Moon.

- Each eligible 30-second check has a 40% spawn-attempt chance, followed by equal selection between the five blood creatures.

- Added Blood Block, Blood Sword, Iron Cross, Punching Bag, and glock_PARTY crafting recipes.

- Spawn eggs remain available in Creative mode but are not craftable.

- Added a solid-yellow held cube to the Blood Golem and removed the intersecting duplicate block.

- Removed the public Blood Bolt item while retaining glock_PARTY’s internal projectile.

- Requires Minecraft 26.2, NeoForge, Java 25, and GeckoLib 5.5.3 or newer.

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