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Blood Smeltery

Sentient tinkers tools and other compatability between Tinker's Construct and Blood Magic

File Details

Blood-Smeltery-1.18.2-1.1.5.jar

  • R
  • Sep 23, 2022
  • 254.50 KB
  • 7.8K
  • 1.18.2
  • Forge

File Name

Blood-Smeltery-1.18.2-1.1.5.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:blood-smeltery-476863:4002074")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

~ fixed bug with fluid capability in tartaric gems
+ readded support for tartaric gems to be filled with will fluid in the casting table
~ removed the requirement for demonic will crystals in the sentient modifier
+ new modifier which adds the abilities of the divination sigil to your tool
+ second tier to the modifier which adds the additional abilities of the seer's sigil
+ new tinkers tool material blood-rune made from the existing blood-seared stone fluid
which repairs itself using your soul network's lp, reduces the cost of repairing for each blood-rune part in a tool
+ new tinkers tool material bloodbrass made from copper and life essence
which gives a player lp in their soul network when they kill a monster
~ rebalanced blood-seared stone to match better with it's blood magic/tinkers counterparts
+ vexes can be melted in the smeltery into demonic will