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Blood N' Particles Mod

This Mod consists of adding a touch of immersion to the game, adding blood and particles every time you receive damage
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Blood N' Particles v1.3.8 - Forge 1.20.1

File nameBlood N' Particles v1.3.8 - Forge 1.20.1.jar
Uploaded
May 22, 2025
Downloads
28.9K
Size
781.1 KB
Mod Loaders
ForgeNeoForge
File ID
6555763
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:blood-n-particles-mod-1149589:6555763")

NeoForge

implementation fg.deobf("curse.maven:blood-n-particles-mod-1149589:6555763")

Learn more about Curse Maven

What's new

Changelog - Version 1.3.8 | Drip-Drop Update!

- Now upon death, the following mobs will drop body parts: Skeleton, Wither Skeleton, Stray, Blaze, Magma Cube, Slime, Iron Golem, Spider, Cave Spider, Witch, Bat, Phantom, Glow Squid, Squid, Chicken, Vex, Piglin, Piglin Brute, Zombified Piglin

- Added 5 NEW variants of Red Blood
- Added 3 NEW variants of Zombie Blood
- Added 3 NEW variants of Enderman Blood
- Added 3 NEW variants of Phantom Blood
- Added Red Blood to: Ocelot, Tropical Fishes
- Added dust to: Silverfish, Snow Golem.
- Added Non-Collition with: cave_air, snow.
- Players will now leave random red blood splashes of varying sizes depending on the damage they receive.
- Mobs with red blood will now drop blood droplets upon death. These droplets will form a pool of blood upon impact with the ground. (If the droplets don't reach the ground but float in water, the blood droplets will be visible)
- The blood of the Illagers will no longer be pale in color but will be red (as many asked me to be)
- To prevent overload, only damaged mobs within 32 blocks of the player
- Updated to Forge version

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