bloodmagic-v1.1.jar
Curse Maven Snippet
What's new
Dungeon Generation & Ritual Guide Update for v1.1
This update focuses primarily on Blood Magic dungeon generation and improving the Modopedia ritual documentation.
Dungeon Generation Fix
Fixed a major issue preventing Blood Magic dungeon rooms from generating correctly on Minecraft 1.21.1.
The dungeon definitions were loading correctly, but Minecraft could not locate their structure templates and reported errors such as:
Invalid template for location: bloodmagic:standard/standard_entrance
Minecraft 1.21.1 now expects structure templates under:
data/<namespace>/structure/*.nbt
while the original Blood Magic resources were still using the older location:
data/<namespace>/structures/*.nbt
Changes
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Added the complete Minecraft 1.21.1-compatible structure directory
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Migrated/mirrored all Blood Magic dungeon
.nbttemplates to the modern structure path -
Preserved the legacy structure resources for compatibility during the port
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Verified all room definitions against the available structure templates
Validation
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48 legacy structure templates detected
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48 Minecraft 1.21.1 structure templates available
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47 dungeon room references checked
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0 missing referenced templates
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Gradle build: successful
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Final jar verified to contain structures including:
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standard_entrance -
small_library -
ore_hold_1 -
tall_spiral_staircase -
t3_entrance -
and the remaining Blood Magic dungeon templates
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Important
Existing chunks or previously generated empty dungeon areas will generally not regenerate automatically.
For testing, use a newly generated area, a fresh dimension, or trigger a new dungeon-generating ritual.
Ritual Guide Improvements
The ritual section of the Modopedia Blood Magic guide has received a major overhaul.
Previously, ritual documentation was not explicit enough compared with sections such as the Blood Altar.
Ritual Multiblock Previews
Added multiblock previews for every available ritual.
The previews are generated from the actual Blood Magic ritual definitions rather than manually approximated layouts.
This allows players to visually inspect the required ritual structure directly from the guide before building it.
Each supported ritual now has its own structure preview, similar to the Blood Altar documentation.
Ritual Details
The previously incomplete Ritual Details section has also been expanded.
Ritual pages can now display information including:
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Ritual description
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Total number of required runes
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Rune distribution by type
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Required activation crystal
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Activation cost
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Running/maintenance cost
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Maintenance interval
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Multiblock structure preview
This should make the ritual guide significantly more useful for actually constructing and operating rituals in survival.
Modopedia Compatibility Fixes
Additional guide conversion work was also completed:
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Converted invalid Patchouli color formatting to Modopedia-compatible formatting
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Improved the Patchouli → Modopedia conversion script
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Added fallback handling for the Agricraft guide entry
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The Agricraft-related entry should no longer break the guide when Agricraft is not installed
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Generated/updated Modopedia multiblock definitions for rituals
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Updated individual ritual guide entries to reference their corresponding previews and details
Examples include:
standard_dungeon.json
and the ritual guide entry for:
ritual_standard_dungeon.json
Guide Validation
The converted Modopedia documentation was validated after generation:
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249 Modopedia JSON files successfully validated
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Gradle build: successful
Particular ritual pages recommended for testing include:
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Edge of the Hidden Realm
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Pathway to the Endless Realm
These rituals are especially relevant for validating both the updated guide documentation and the dungeon-generation fixes.
Status
This remains an unofficial Minecraft 1.21.1 port of Blood Magic and is still considered Alpha / Work in Progress.
Dungeon generation and ritual documentation are now substantially more complete, but additional gameplay testing is still required to ensure that every ritual, dungeon room and guide preview behaves exactly as intended.
This mod has no additional files

