Blood Bank

A demonic bank collects blood from it customer to be used in powerfull spells and items.

File Details

BloodBank-0.7.3.jar

  • B
  • Jul 17, 2016
  • 302.47 KB
  • 245
  • 1.10.2

File Name

BloodBank-0.7.3.jar

Supported Versions

  • 1.10.2
- Added a bounded version of the blood bottle, which binds to a player, using a bound player, and consumes blood  from their blood bank to repair it.
- New Blood Spells:
- Curse of the Black Tongue
- Curse of the Unblinking Eye
- Possession
- Added Potion Effect icons
- Added in talisman, which are throw-able items, currently comes in two flavors speed and poison.
- Added in a horn, when blown it gives all nearby players a speed boost, allows you to be Lucio from Overwatch.
- Blood Hive now has a *temporary* ability to spawn primed tnt at the afflicted target.
- Buffed the amount of blood you get for attacking mobs with a vampire sigil in off-hand.
- Buffed the amount of health you received from the estus flask.
- Minimized the code for giving a bonfire a clock, I will change later if need be.
- Redid my overlay system, because it was fluster cuck of crap. Added a priority-ish for off hand over main hand.
- I got the Animal Herder to work I wanted it to work all these years, when you right-click an animal it will begin riding you, when you want it to stop riding you right-click again and it will dismount.
- Allowed you to switch staff abilities while in the off-hand.

- Removing capability methods in BBApi to make people, and myself, use the actually capability.
- (Fixed) The blood bottle would never stop repair items as it won't break, now stops when empty.
- (Fixed) Bug where crafting some items would steal health.
- (FIXED) SyncPlayerPropsMessage wasn't syncing blood bank props as well as the undead.
- (Fixed) Bonfire now allows you to right click an item with a stack size of more than 1.
- (Fixed) Community Tool being able to be piped in and out of, along with a stack limit.
- Internal Changes and Clean-up.