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Blood Arsenal Reawakened

Blood Arsenal Reawakened – A modern rework of the popular Blood Arsenal addon for Blood Magic
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BloodArsenalReawakened-2.0.0

File nameBloodArsenalReawakened-forge-1.20.1-2.0.0-cor.11.jar
Uploader
DeadlyHunterDeadlyHunter
Uploaded
Oct 31, 2026
Downloads
798
Size
1.7 MB
Mod Loaders
Forge
File ID
9388346
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:blood-arsenal-reawakened-1285275:9388346")

Learn more about Curse Maven

What's new

Changed

Great rituals

  • Changed: the Abyssal Forge, Ascendant Forge, Convergence and Apotheosis no longer start when the catalyst hits the ground - drop the offerings, hold the catalyst and sneak-right-click; the rite tells you which offering is missing
  • Changed: rituals have new recipes
  • New: Abyssal Forge
  • New: Ascendant Forge
  • New: Convergence
  • New: Soul Anchor forge
  • New: Soul Anchor has a new look

The Apotheosis - a final fight

  • New: The Unmade
  • New: four phases

Dormant Godspark - stolen from a sleeping god

  • Changed: Reagent Divinity Unawakened is now the Dormant Godspark and Reagent Divinity the Godspark; the Dormant Godspark no longer drops from Ancient City chests
  • New: Rite of the Eclipse
  • New: Star Eye - a compass that hunts for a Sleeper's Crypt
  • New: Sleeper's Crypt - a rare domed hall deep in the Deep Dark
  • New: The Sleeper
  • New: Sleeper's Shades

Bosses - rebuilt

  • New: Risen Devil - a new model
  • New: Fallen Seraph - a new model
  • Changed: attacks now have visible warnings you can dodge
  • Changed: monsters no longer spawn naturally inside the boss arenas

Monsters - reworked

  • New: every White Day and Black Void monster has a new model and new behaviour
  • New: The Light Choir - Lumen Wisp, Seraph Sentinel, Cherub, Gilded Statue and Skyray
  • New: The Bled - Hollow Thrall, Bone Wraith, Vein Stalker, Blood Clot and Sanguine Wisp
  • Fixed: far too many monsters spawned in the White Day; natural spawns are now rarer and limited locally (both configurable)

Sigils - every activation is a moment

  • New: Sigil of the Bloodmoon - drags in a Blood Moon by day with red fog, more monsters and LP for every kill; by night it calls the sun back
  • New: Flight Sigil - 3D bone wings, a faster sprint, a dash and a shockwave landing
  • New: Lightning Sigil - hold to charge, release for chain lightning
  • New: Ender Sigil - shows where you will land
  • New: Sigil of Decayed Blood - returning takes three seconds and any hit breaks it; holding it shows the stored place
  • New: Bloodlust Sigil - every kill lengthens the rage and the crash after it
  • New: Divinity Sigil - a halo that charges from every hit and releases a burst of light

Weapons and armour

  • New: Blood-Bound Executioner - a slow, heavy blade; every full-strength blow brands a mark, and 5 marks bring down a giant guillotine; right-click calls it at once for health
  • New: Sanguine Scythe - a scythe that reaps in a wide arc and makes enemies bleed; bleeding kills release blood orbs for LP and healing; hold to spin a Blood Vortex
  • Removed: the Executioner's instant execute below 20% health and the Blood Spear
  • New: Blood Transcendence armour is a 3D model when worn, with new item icons

Tome of Forbidden Vitality - rebuilt

Balancing

  • Changed: Risen Devil has 1000 health, Fallen Seraph 900, The Unmade 500 and its final form 400
  • Changed: Bloodlust Sigil costs 100,000 LP

Dependencies

  • Removed: GeckoLib is no longer needed

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