blockz-1.1.5-Alpha.jar
Curse Maven Snippet
What's new
1.1.5-Alpha
1. Item Grid System: In-Game Real-Time Editing Persistence Synchronization
- New Command:
/blockz_grid_item <width> <height> [color] - Modify the global grid rules of the item in your main hand (
width/height) coloris optional: supports0xAARRGGBB/#RRGGBB/#AARRGGBB- If
coloris not provided: clears the custom color of the item and reverts to the default color - Changes will be written back to
config/blockz/grid_items.jsonand synchronized to all clients immediately - New Command:
/blockz_clothing_capacity <width> <height> - Only usable when the main hand holds clothing ([ClothingItem])
- Modify the internal grid capacity of clothing/backpacks:
cap_width/cap_height(total capacity =width * height) - Changes will be written back to
config/blockz/grid_items.jsonand synchronized to all clients immediately
2. DayZ Zombie System (Added to 1.1.5 Summary)
- DayZ Zombie Entity:
blockz:dayz_zombie - Registers entity, attributes, and spawn egg (
dayz_zombie_spawn_egg) - Includes corresponding resources: models/animations/textures/loot tables, etc.
- Naturally spawns in the main world
- Via Forge
biome_modifier: - File: [data/blockz/forge/biome_modifier/add_dayz_zombie_spawns.json]
- Injects zombie spawns into
#minecraft:is_overworld(weight=28,minCount=1,maxCount=3) - Natural Spawn Toggle
- Controlled via
DayZZombieConfig.enableNaturalSpawn - When disabled, intercepts
NATURAL/CHUNK_GENERATIONspawns (keeping spawn eggs/commands and other non-natural spawns)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

