Simple mod that can render blocks and items on-demand with a keybind (default `).
Hover over the item and press the key to render it and save it to a file. Hold CTRL while pressing the render key to open a GUI that lets you enter a comma-separated list of mod ids to render.
This is the page for the original mod as created and "maintained" by unascribed. It's effectively a worse version of the later fork by AterAnimAvis, which can be found here: https://www.curseforge.com/minecraft/mc-mods/block-renderer AterAnimAvis' fork has many improvements and is superior to this version in almost every way. The 1.16 version of this was released because I received a PR to update the mod and forgot the fork existed.
how to 3d rendering?
Is it possible to set a default rendering size? Like setting it to 32x32 would render items pointed actaully to this size.
In reply to chromalumex:
I mean, you can just adjust it when you dump it.
In reply to xbony2:
Surely I achieved the goal by Aseprite, but it would undoubtedly be more convenient if it would be one-stop.
In reply to chromalumex:
Do CTRL + ` and then you can dump the whole mod in any size you'd like, which is what I do each time.
In reply to chromalumex:
In reply to xbony2:
Hell, just try shift + `, it might just dump it 32x32, but I'm not sure if that feature still exists.
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Even though I hover over a block, it tells me that it can't find an item to render... Am I just retarded, or is this an Optifine/Forge bug?
Do you think it could be possible to make a mod like that but for mass rendering mobs (isometric render like Mineshot does) ? It could be really helpful for wiki editors and such.
This is an awesome mod for graphic artists and people who like to create technical images of the builds they make to share with others.
This will hopefully save me lots of time and effort now that I won't have to make 3d models of the blocks and items for my build renders.
Thanks for making it!
Hello :) ,
Firstly I wanted to thank you for the great tool, since I'm an editor of the Official FTB Wiki and thus we can keep up to date our wiki. We have created a small article for your tool => http://ftb.gamepedia.com/BlockRenderer .
On the other hand, I wanted to report a small "bug". I use MC 1.8.9 with Forge 11.15.1.1808 and OptiFine_1.8.9_HD_U_H5, and if "Fast Render" is activated in the graphic settings, the extracted icons have a black background (instead of transparent). Without "Fast Render" it works perfect. Incidentally, NEI (used for older MC versions) has the same problem.
Greetings
LuminousLizard
Sorry, it's nigh-impossible to fix OptiFine-related bugs.
My guess is OptiFine drops the alpha bits in the display, since they aren't needed by the vanilla game, but BlockRenderer uses them for transparent renders.
Ok ... then the error is in Optifine. It's not a big problem ... without Fast Render it works fine.
Question; what exactly is this for? I mean, what would rendering do for someone?
People making wikis, mod developers making showcases, or other places that you need rendered versions of your blocks or items on webpages or other mediums that allow images. It's a utility mod, not really meant for general use.
Ah. That'd might actually be helpful for me. Thanks for explaining.
Would you consider open-sourcing this mod?
I probably should, now that I've cleaned up the code a bit (but only a bit) with 0.3.
EDIT: It's open source now. I ended up clobbering your issue when I switched the tracker to GitHub, sorry. You'll have to re-create it on the repo. https://github.com/unascribed/BlockRenderer
Will you be updating this to 1.8?
P.S: I agree, there should be a hotkey for it instead of doing it on load.
Next time I pick up this project, I'll probably port it to 1.8 (including the hotkey rendering) as it should be reasonably trivial.