BlockPhysics

Falling blocks with physics.

File Details

BlockPhysics__1.5.2__0.7.7.jar

  • R
  • Jun 21, 2013
  • 87.99 KB
  • 1.7K
  • 1.5.2

File Name

BlockPhysics__1.5.2__0.7.7.jar

Supported Versions

  • 1.5.2

v0.7.7
15 June 2013

- Falling blocks are slowed down by fragile blocks.
- Fixed lost falling blocks bug, when saving and loading world.
- All blocks can be set to be multi state ( move:0 + move:1, logs, wood, stairs...).
- Blocks with TileEntities can be set to move ( falling chests, furnaces, ...).
- Pistons can move blocks with TileEntities ( pushable chests, dispenser, hopper ).
- Blockdefs for SubBlocks can be set separately ( block:17/1:1 ).

v0.7.3
20 May 2013

- fixed blank config error
- corrected default blockdefs: 19, 415, 423 ( from randomtick:0 to randomtick:1 )

v0.7.2
08 May 2013

- fixed glitch with falling column
- fixed collision physics
- fixed rendering bug ( black flickering )
- modified default configs

v0.7.1
27 April 2013

- added MCPC+ compatibility
- explosions move blocks according to their weights
- added ingame command to switch off physics and reload config
       bphys on/off ( you have to be in creative mode or be an op )
- added compatibility for forge liquids
- added explosion queuing to prevent crashes with to many explosions
- new configuration files with updated mod support
- various bug fixes