BlockPaletteStudio-1.21.1-NeoForge-v2.14.2.jar
Curse Maven Snippet
What's new
๐ BlockPalette Studio - Changelog v2.14.2
๐ Bug Fixes & Visual Polish
- Fixed 1.21.1 GUI Blur Glitch (Fabric & NeoForge):
- Resolved an issue in Minecraft 1.21.1 where the 3D Architect Studio interface rendered completely blurred out due to vanilla's menu blur post-processing shader (
renderBlurredBackground). - Studio viewports, CAD canvas, toolbars, and dock widgets now render razor-sharp and crystal clear.
- Resolved an issue in Minecraft 1.21.1 where the 3D Architect Studio interface rendered completely blurred out due to vanilla's menu blur post-processing shader (
- Header Version Tag:
- Updated the Studio title version indicator in both 1.20.1 and 1.21.1 to correctly display
v2.14.2.
- Updated the Studio title version indicator in both 1.20.1 and 1.21.1 to correctly display
โจ๏ธ Keybinding Enhancements
- 3D Architect Studio Shortcut Key:
- Changed default in-game keybinding from
[M]to[B]for fast and ergonomic opening of the 3D Architect Studio.
- Changed default in-game keybinding from
- Normalized Key Localization Keys:
- Unified all keybinding category and entry translation keys (
key.category.blockfinder,key.blockfinder.open_architect,key.blockfinder.toggle_hologram, etc.) with legacy fallback aliases to ensure seamless compatibility with existing configurations.
- Unified all keybinding category and entry translation keys (
๐ Unified MultiLoader Architecture (Forge + Fabric + NeoForge)
- Centralized
commonCore:- Entire business logic, Voxel CAD engine, raycast rendering, modal systems (Export, Import, Project Manager), and palette management are maintained in a shared, platform-independent
commonmodule. - Eliminated duplicate codebases across Forge, Fabric, and NeoForge, guaranteeing identical feature sets and synchronized bug fixes across all versions.
- Optimized release JAR sizes down to ~418โ430 KB.
- Entire business logic, Voxel CAD engine, raycast rendering, modal systems (Export, Import, Project Manager), and palette management are maintained in a shared, platform-independent
- Master Release Pipeline:
- One-click build script (
.\build_all.ps1) automatically builds and verifies artifacts for all 4 targets into theReleases/directory.
- One-click build script (
๐ 100% Internationalization (i18n) & English Localization
- Bill of Materials:
- Item count labels now use dynamic localization (
architect.export.item_count->%d itemsin English,%d adetin Turkish).
- Item count labels now use dynamic localization (
- World Export Modal:
- Fully translated all primary tabs (Ghost Projection, Direct Build, Structure NBT, Bill of Materials) and sub-views (Active Projections, New Projection).
- Palette Manager & CAD:
- Fallback names for unsaved palettes now use localized
gui.blockfinder.unnamed_palette(Unnamed Palette). - Live Preview build mode titles and notifications are fully localized.
- Fallback names for unsaved palettes now use localized
๐ฆ Supported Versions & Loaders
| Minecraft Version | Mod Loader | Minimum Loader Version | Java Runtime |
|---|---|---|---|
| Minecraft 1.20.1 | Forge | 47.1.0+ | Java 17 |
| Minecraft 1.20.1 | Fabric | 0.15.0+ | Java 17 |
| Minecraft 1.21.1 | Fabric | 0.16.0+ | Java 21 |
| Minecraft 1.21.1 | NeoForge | 21.1.0+ | Java 21 |
This mod has no additional files

