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Blocklings: Nostalgia Edition

Blocklings adds loyal, block-shaped companions to your world. Tame and level them up, assign jobs, and let them help with combat, mining, woodcutting, farming, and item transport while you explore.
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blocklings-1.0.2.jar

File nameblocklings-1.0.2.jar
Uploader
NeoAkaHNeoAkaH
Uploaded
May 23, 2026
Downloads
2.0K
Size
1.3 MB
Mod Loaders
Forge
File ID
8132207
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:blocklings-nostalgia-edition-1478466:8132207")

Learn more about Curse Maven

What's new

# Blocklings — Nostalgia Edition
## v1.0.2 — Compatibility & Quality of Life
**Minecraft 1.20.1 | Forge 47.4.10**
 
---
 
### 🐛 Bug Fixes
 
**[Fix] Crash / spawn failure when BloodyHell mod is installed**
Blocklings would fail to spawn entirely (including via creative spawn egg) when the
BloodyHell mod was present. This happened because Blocklings scans all registered
entity types at startup to build its attack-target list. BloodyHell's `CyclopsEntity`
is missing its attribute registration, causing an unhandled `NullPointerException`
during that scan that silently broke all Blockling placement.
The entity scanner now catches exceptions thrown by third-party entities, logs a warning,
and skips the offending entity — Blocklings no longer rely on every other mod being
perfectly implemented.
 
---
 
### ✨ New Features
 
**[Feature] Block rarity affects type-change success chance**
When feeding a Blockling a block that belongs to a different type (shift + right-click),
the chance of a successful type change now scales with the rarity of the block used:
 
| Block | Chance |
|---|---|
| Netherite (ingot, scrap, block, ancient debris) | **100%** — always succeeds |
| Diamond (gem, ore, deepslate ore, block) | **50%** |
| All other minerals & blocks (iron, gold, emerald, lapis, quartz, logs, stone…) | **25%** — same as before |
 
The block is always consumed on use regardless of success or failure, exactly as before.
 
---
 
### 📝 Notes
- No save-breaking changes. Existing worlds are fully compatible.
- BloodyHell users: the Blockling attack-target list will exclude Cyclops from the
whitelist (it logs a warning). All other BloodyHell mobs remain valid targets as usual.

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