0.9.0.29b
Curse Maven Snippet
What's new
- Added new lingering bullet impact smoke effect
- Added new effects and model for rockets
- Added accessibility feature to make flashbang overlay black instead of white
- Added score and EXP rewards for medics when players they heal get kills
- Added new "Heal Assists" stat to player profiles and /stats
- Added the ability to open class selection during cinematic intro sequence
- Added the ability for class types to have set ratios instead of hard-clamped max counts
- Made improvements to how grenade types are sorted in loadouts
- Made improvements to bullet impact smoke effects
- Made improvements to explosion effects
- Made improvements to medic class levelling speed
- Made improvements to fall audio for artillery rockets
- Made improvements to how vanilla particles are spawned and handled
- Made improvements to how custom particles are rendered
- Fixed fire-rate exploit related to weapon swapping
- Fixed weapons not displaying empty animations correctly
- Fixed daily challenge counts going over the maximum required counts
- Fixed names of Trenchgun cloud items
- Fixed dead bots and players remaining as collidable interaction-blocking ghosts
- Fixed lingering muzzle flashes for bots
This mod has no additional files