Block_Modifier_1.21.1-1.2.4.jar
Curse Maven Snippet
What's new
- Removed the artificial 0.5 hardcode limit on terrain hardness generation. Terrain blocks can now correctly generate hardness anywhere between destroyMin and destroyMax (but are still prevented from becoming -1.0 unbreakable to avoid softlocks).
- Increased the default chance for Hardness randomization from 8% to 15% in RandomConfig to make the effect more prominent, and updated localized descriptions to reflect this.
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