[Forge - 1.20.1] Block Jackpot - Casino Machines - 0.3.0.jar
Curse Maven Snippet
What's new
REDSTONE ROULETTE
- Added the placeable Redstone Roulette Machine, crafting recipe, block model, GUI, sounds, and server-controlled game logic.
- Added traditional Red, Black, and Green bets represented by Redstone, Coal, and Emerald items.
- Added x2 Red, x2 Black, and x18 Green payouts on a 19-pocket wheel.
- Added a smooth roulette ball that circles the track, slows down, drops inward, and lands on the exact server-selected pocket.
- Added traditional red/black wedges, one green pocket, brass dividers, a wooden center, and a gold rim.
- Added pocket-synchronized mechanical ticking, result feedback, and celebration effects.
MACHINE BLOCKS
- Rebuilt all three placed blocks so each one visibly represents its game.
- Gave the Slot Machine a recognizable cabinet and display.
- Gave Minecart Derby a track-focused tabletop design.
- Gave Redstone Roulette a dedicated roulette-table top.
- Fixed open model areas exposing the void or allowing the ground to appear transparent.
GUI AND ORGANIZATION
- Added a dedicated Block Jackpot: Casino Machines creative inventory tab containing all three machines.
- Renamed Ore Slot Machine to Slot Machine.
- Removed visible win percentages and odds descriptions from the game interfaces while retaining payout multipliers.
- Improved panel spacing, selection feedback, animation timing, and result readability.
- Kept balances hidden from live server changes until each animation completes.
SERVER BALANCE
- Added config/block-jackpot-casino-machines.json.
- Added separate server-side win-frequency controls for Slot Machine, Minecart Derby, and Redstone Roulette.
- Added safer default frequencies following player feedback that earlier releases paid too often.
- Outcomes, wagers, and payouts remain server-authoritative.
This mod has no additional files

