Last Updated: Dec 12, 2017
Game Version: 1.12.2
Apr 19, 2016
WARNING: The mod can delay initial start of MC. Depends on the amount of blocks in your modpacks and the iteration in the config .
The cache is in config/BlockDrops/blockdrops.txt.
With Pam's Get all the Seeds!
Would it be possible to add a 'cache' system so that it doesn't have to check on every load? It could keep track of what blocks it has and hasn't checked so that it isn't rechecking every time the game starts, and only checks blocks it hasn't checked before, like when you add a new mod or something. Just a suggestion. People are less likely to want to use something that slows down how quickly they can get into the game.
It has one. Drops will only be reanalyzed if the modlist changes
Huh. Weird. For me is scans every time. do i need to refresh configs? When was it implemented?
EDIT: I see the file where everything is saved, but it still scans each time anyway. Weird...
will this just show you what the block already drops, or can you configure drops with this?
Only showing. It's a client side mod