blockclover-1.9.0-neoforge-1.21.1.jar
Curse Maven Snippet
What's new
Added:
- Added Spatial Magic (Langris), obtainable through Grimoire Awakening.
- Added Spatial Erasure, Archangel Shootdown, Automatic Spatial Defense, Archangel Destruction and Spatial Barrier.
- Added Blood Magic (Witch Queen), obtainable through Grimoire Awakening.
- Added Lifeblood Scythe, Curse-Breaking Blood Cocoon and Scaffold of Fresh Blood. Puppet Bloodflow is currently WIP.
- Added the Magic Tool Workbench with recipes, material-based crafting chances and JEI support.
- Added magic tool reforging using crystals, with stat rarities and a reforging animation.
- Added different broom and wand rarities.
- Added Red Magic Crystals, found in caves and more commonly around volcanoes.
- Added the Barrier Generator with adjustable size, protection settings, crystal fueling, mana charging and redstone/hopper support.
- Added the Dungeon Atlas with a 3D dungeon map and selectable routes.
- Added Eilia’s Booth, a crystal-powered healing tool with rarity-based healing strength.
- Added advancements for progression, exploration, specific magics.
- Added commands for setting spirit/devil bond, unlocking Devil Arm and setting spell levels.
- Added charge-up particles and animated Anti-Magic lightning.
- Added first-use transformation cinematics for Black Form and Spirit Dive.
- Added armor position, rotation and scale adjustments in Settings.
- Added draggable scrollbars to story and skill quests. Reworked:
- Reworked dungeon bandit groups so Tier 3 bandits are rare, with no more than one per group.
- Reworked Anti-Magic volcano training to grant protection while transformed instead of unlocking Mana Skin.
- Reworked Mars’s combat AI and difficulty, including longer Heavy Armored Titan usage.
- Reworked spirit-scroll luck bonuses to scale up to 5×.
- Reworked weapon-summoning spells and other unsuitable spells so they cannot be charged. Fixed:
- Fixed multiple rendering issues with shader packs.
- Fixed the camera being locked while hiding in another entity’s shadow.
- Fixed Magic Bullet granting spell XP while keeping normal cast XP disabled.
- Fixed dungeon portals attempting to spawn outside the world border.
- Fixed support for multiple dungeon portals when using shorter spawn intervals.
- Fixed dungeon explorer navigation around water, ladders and room connections.
This mod has no additional files

