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BleedOut(Revive system)

Replaces instant death with a revive system. Players enter a downed state when taking fatal damage, giving teammates a chance to revive them.
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covalscy | BleedOut(Revive system)
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Description

🇬🇧 English

BleedOut adds a knockdown mechanic to the game. When you take fatal damage, you don't die instantly—you fall to the ground and start bleeding out.

Features

  • Downed State: You enter a crawling pose with a limited time to live. You can move to cover, but cannot jump, use items, or fight.
  • Revival: Teammates can revive you by holding Right-Click nearby. If they move too far, the process cancels.
  • Give Up: Hold Left-Click to succumb to injuries immediately if help isn't coming.

Weapon Compatibility

Full integration with TACZ and SuperbWarfare.

  • Firing is strictly blocked while downed (prevents exploits).
  • Works via reflection (no hard dependencies).

🇷🇺 Russian

BleedOut добавляет механику нокдауна. При получении смертельного урона вы не умираете мгновенно, а падаете на землю и начинаете истекать кровью.

Возможности

  • Состояние ранения: Вы падаете в позу ползания. Запускается таймер смерти. Можно отползти в укрытие, но нельзя прыгать или использовать предметы.
  • Реанимация: Союзники могут поднять вас, удерживая ПКМ рядом с вами.
  • Кнопка «Сдаться»: Зажмите ЛКМ, чтобы умереть сразу и не ждать окончания таймера.

Совместимость с оружием

Полная поддержка TACZ и SuperbWarfare.

  • Стрельба в состоянии нокдауна полностью заблокирована.
  • Работает через рефлексию (без жестких зависимостей).

BleedOut(Revive system) Team

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  • 4
    Followers
  • 8
    Projects
  • 584.0K
    Downloads

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