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Bleach Reborn

This mod was originally created by Littlebreadloaf, then picked up by Goddess
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bleachreborn-1.4.6.jar

File namebleachreborn-1.4.6.jar
Uploader
goddess2197goddess2197
Uploaded
Aug 8, 2026
Downloads
310
Size
125.0 MB
Mod Loaders
Forge
File ID
8600035
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bleach-reborn-334725:8600035")

Learn more about Curse Maven

What's new

# Bleach Reborn 1.4.6 — Fullbringer Rework

## Fullbringer Fixes
- Fullbringers now remain normal player height.
- Healing is no longer a passive effect.
- Fullbring weapons and focus items now scale with Spirit and skill investment.
- Fullbring mastery skills can hold up to 500 points.
- Attack, Defense, Healing, and Execution upgrades now scale more gradually.
- Fullbring Power now correctly improves Fullbringer abilities.

## Shield Exploit Fix
- Fixed shield mode making Fullbringers nearly immortal when spammed.
- Removed the extremely powerful Resistance VI-style protection.
- Shield durations are now shorter than their cooldowns.
- Added a shared shield lock that prevents bypassing cooldowns by changing skill slots.
- Santen Kesshun cooldown: 15 seconds.
- Chad Defense cooldown: 20 seconds.
- Shiten Koshun cooldown: 20 seconds.
- Guard Ally cooldown: 20 seconds.
- Group Barrier cooldown: 30 seconds.
- Shiten Koshun no longer blocks 100% of incoming damage.
- Shiten Koshun now reduces incoming damage by 45% and reflects 35% back at the attacker.
- Party shields will skip players who already have an active shield lock.

## Attack Changes
- Execution now deals increased damage against enemies close to death.
- Execution now consumes a significant amount of Spirit.
- El Directo now fires an actual ranged energy beam.
- Added La Muerte to the Diablo Arm skill path.
- Fullbring weapons now gain damage from Spirit and Attack mastery.

## Healing and Support
- Removed repetitive passive healing effects.
- Healing abilities must now be actively used.
- Targeted support abilities can heal selected party members.
- Group support abilities can affect the party.
- Soul Current now provides movement support instead of another regeneration effect.

## Last Stand Balance
- Removed Last Stand’s constant regeneration.
- Reduced its Resistance strength.
- Reduced its active duration.
- Last Stand now has a 60-second cooldown.
- Healing received during Last Stand is reduced by 65%.
- Fixed the Last Stand and healing combination making players nearly immortal.

The updated mod builds successfully and is ready for testing.

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