File Details
bleachreborn-1.0.0-j.jar
- B
- Dec 3, 2024
- 25.16 MB
- 209
- 1.20.1
- Forge
File Name
bleachreborn-1.0.0-j.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Orihime and Chad no longer drops their items which means you can not really access it except through creative mode, disabled. Arrancar Resurrection issue fixed. Spirit/ Soul pressure should has the duration of 200000000. I am not sure on the gigai "soul does not attack when set" original code only attack the target that player attacked , so I make it attack hollow mobs if set. Shikai and bankai damage now different, bankais is double shikais. Getsuga, Tensho particles for Lunar Shikai now shoots it. Ginto item changes, now it's a single item with "reiatsuMax" tag to define how much it can store, default is 100. I also tested shoot a block projectile, on give command for 200. it's not accessible through survival so "/give @s bleachreborn:ginto" if you want to try.
As for SXP there is command to set "/bleach set exprate @s <value>" and jump already around ~80, 85 blocks at 10000 spirit capacity, for toggle jump speed and fly was page up, down and end keys It should be in the keybind settings properly now. Not sure how you can jump 100 blocks.
Some adjustment to projectiles. Previously mentioned Quincy bows code is now shareable, make it easier work with add different feature, so I tried it on web bow. i can revert it back to single arrow if you want.
Also I added/ move bait to an entity which also gives a boss bar above for how long it spawns hollows, feels like it last forever when activate it.
Not sure what else did I miss... Temporally turn off Hollow Player rendering for now, until fixing syncing between client remotes and server for that. This also cause desync on health hud overlay. Fixing the Hollow Rendering sync. Cleanup the code.