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Bleach_KD

Bleach mod based on the anime and manga made by Tite Kubo.
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Bleach_KD-3.0.0-BetaB - 1.16.5

File nameBleach_KD-3.0.0-BetaB - 1.16.5.jar
Uploader
KnightDemon_KnightDemon_
Uploaded
Jun 5, 2026
Downloads
289
Size
17.7 MB
Mod Loaders
Forge
File ID
8202319
Type
B
Beta
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bleach-kd-312309:8202319")

Learn more about Curse Maven

What's new

Bleach_KD 3.0.0-BetaB - 1.16.5
=======================================
BetaB of version 3.0.0, aka the 1.16.5 port. Several fixes within this version, most notably crashes that have been reported. Several graphical issues have been fixed / resolved as well. There are still problems and missing content to be reworked and added into the next Beta.

 

Fixes
=============
- Added incomplete Russian Language file
- Fixed Mediatation Potion Effect causing crashes
- Fixed Zan name imprint from noname Zan
- Fixed translated text in NPC gui (was player name issue)
- Fixed Gillian player texture missing
- Fixed Quincy Arrow crash
- Fixed Shini, Quincy and Arrancar not having any AI
- Fixed several Entity animation issues
- Fixed Flashstep
- Fixed Wholes not being Konso'd with Zan's
- Fixed Training Bows self deleting on arrow usage

 

!!! WARNING !!!
This is a beta, some features may be removed, missing, not working correctly or incomplete.
Report any and all problems/differences noticed in my discord.
Multiplayer has not been tested in any way, attempt at own risk.

 

Current Potential Issues
=============
- Hueco Mundo has been removed (temporarily)
- Music Discs have been removed (temporarily)
- Sheathing is disabled (temporarily)
- Any armours / masks / cosmetic additions (ie sheaths) may not render correctly
- Progression may be blocked, full play-through tests have not occured
- Player Hollow doesn't render Adjuchas correctly
- Several translation issues including Captain cloak and parts of guide book
- Several Configurations removed (temporarily)
- Commands may not work fully or as intended
- Entity spawns have default values and category spawns (eg MONSTER vs CREATURE)
- Flying Hollows are locked to ground

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