Blank DG-LAB -NeoForge v1.0.0
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What's new
Blank DG-LAB v1.0.0 — Dragon Boat Festival Special Update · NeoForge Release
This Dragon Boat Festival update marks the first NeoForge release of Blank DG‑LAB, bringing real‑time haptic feedback to NeoForge players.
🎋 NeoForge Initial Release (v1.0.0)
Blank DG‑LAB now officially supports NeoForge for Minecraft 26.1.x and 26.2. Connect your DG‑LAB Coyote device and experience every hit, fall, and death as real haptic pulses.
🐛 Bug Fixes
Absorption (yellow heart) damage now detected Damage to absorption hearts is now properly counted, giving accurate feedback when golden apples or absorption effects are in play.
Damage stacking works correctly Multiple hits in quick succession now add up instead of overwriting each other. Total strength is clamped to your configured maximum.
Strength no longer gets stuck Fixed a feedback loop where the game's strength command was overwritten by the app's reported output value, causing strength to lock at a certain number.
HUD display now uses game‑side limits The on‑screen HUD bars reflect your in‑game configuration limits, not the app's internal limits.
A/B channel synchronisation improved When "Sync A/B Channels" is enabled, the effective upper limit correctly follows the max strength setting, and the UI updates in real time.
Server disconnection on exit Closing the mod or leaving a world now correctly sends a disconnect notification, preventing the phone from getting stuck in a "disconnecting" state.
📋 Supported Versions
| Platform | Minecraft |
|---|---|
| NeoForge | 26.1.x / 26.2 |
🔮 Roadmap
- NeoForge 1.21.1 — Coming next, bringing Create mod compatibility.
💡 Notes
- App limit must still be set manually — after connecting, please open the DG‑LAB app and adjust the A/B channel limits to your desired maximum. The game will display a reminder message with the correct values.
- The mod runs its own embedded WebSocket server — no external backend required.
This mod has no additional files

