File Details
biplanesMod[BETA]-1.7.10-1.1.5.jar
- B
- Jan 8, 2016
- 308.22 KB
- 5.1K
- 1.7.10
File Name
biplanesMod[BETA]-1.7.10-1.1.5.jar
Supported Versions
- 1.7.10
-fixed crash involving improper item dimension-spawning preferences
-made structural blocks and slabs placeable on biplanes
-improved item rendering
-expanded max plane size (might've been this one, might've been the last one)
-improved custom 3D item rendering
-added 3D item rendering for Biplane Seat (it seems to be hard to find without one)
-improved how engine force is fed into the movement class
-added more engine items to test this
-made it possible for engines to be coded to render with less combustion cylinders
-made rotor blade # affect the force produced by the engines
-fixed a bug caused by the expansion of the plane size (if you make your entities sizes variable based, don't base your rendering off of static values)
-did a similar thing again
-...and again
-...and again
(yeesh, I should really have used values based off of the variables before)
-made ailerons work more realistically in the current somewhat-broken physics
-put a limit on the amount of lift a plane can produce (no more planes flying straight up the moment the engine is turned on)
-made yaw when on the ground scale better
-fixed the rendering bug where the biplane was warping into the ground when you tried to lift off without enough speed
-made modifications to the example planes to make them perform better
-changed some item names and added descriptive info on engine items, ailerons are still ailerons because... I said so... I suppose
-found hilariously false title paragraph on another website:
http://mcmoddatabase.com/bi-planes-mod-download/#more-5723
-awesome (I think, I don't understand all that much of french) video by Furius Jumper:
https://www.youtube.com/watch?v=XaOfhHWrGBk

