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Biosphere Worlds - Issac Edition

Generates the Overworld as floating glass biospheres surrounded by void, with biomes and structures restricted to each sphere.
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biosphereworlds-1.1.0.jar

File namebiosphereworlds-1.1.0.jar
Uploaded
Oct 12, 2026
Downloads
27
Size
243.8 KB
Mod Loaders
NeoForge
File ID
9141363
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:biosphere-worlds-issac-edition-1732985:9141363"

Learn more about Curse Maven

What's new

1.1.0

Added

  • Optional edge ocean: with edge_ocean_enabled, the area next to the glass becomes ocean so water meets the shell instead of land. Disabled by default. New options: edge_ocean_enabled, edge_ocean_width and edge_ocean_depth.
  • Built-in configuration screen, available from the Config button in the mod list. No additional config mod is required. [Remove if not in the jar.]

Fixed

  • Village roads no longer climb up to the glass shell. They now generate at ground level, like the rest of the village.

Changed

  • Sphere geometry now lives in a single shared class. World generation is unchanged for existing configurations.
  • The internal package was renamed. The mod id (biosphereworlds) and the config file are unchanged.

Notes

  • Use a new world. Already-generated chunks keep their old terrain.
  • Generation options only affect newly generated chunks. Changing them in an existing world can leave visible seams.
  • With the edge ocean enabled, structures that start near the glass may end up underwater. Raise structure_edge_margin if this bothers you.

This mod has no additional files