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BioShock Content

A mod that adds content from the BioShock series

File Details

BioShock Content - 1.0.0 (1.19.4, Forge)

  • R
  • Aug 29, 2023
  • 600.15 KB
  • 62
  • 1.19.4
  • Forge

File Name

bioshock_content_1.19.4_forge_1.jar

Supported Versions

  • 1.19.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bioshock-content-907761:4727328")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Plasmid Glove

   -Allows use of Plasmids. Subject to be removed in favor of letting the player not need it.

  • EVE (and EVE Meter)   -Allows for the use of Plasmids. Can be increased or decreased with certain consumables.
  • 2 Plasmids:

   -Electro Bolt: Shoot a stunning ball of electricity. Deals high damage if the target is in water.

   -Incinerate!: Ignite a target on fire for 10 seconds.

  • Steel and Bronze Ingots, Machine Parts, and ADAM Bottle   -Used for crafting. Steel and bronze come with blocks, and steel comes with grating.
  • (2x) Floor tiles    -Decoration.
  • Alcohol, Pep Bar, Bandages, Cigarettes, EVE Hypo, and First Aid Kit

   -Consumables that affect your health and EVE.

  • Thuggish Splicer   -Basic melee attacker wielding a Wrench and a Rabbit Mask. Can be killed for either of those or a crafting item.
  • 2 Weapons   -Wrench: 6.5 melee damage, but slower than a sword   -Pistol (Rapture variant): ~4 ranged damage. 6 ammo, needs Pistol Rounds. 1 Pistol Round has 6 bullets.
  • Gene Bank and Health Station   -Allows the player to change equipped plasmids, or fully heals the player respectively. Health Station can only be used 5 times before turning off, where it then needs 20 minutes to recharge. It can also be hacked with an Automatic Hacking Tool to instantly recharge.
  • 3 structures
  • A few other minor things