ATTENTION
1.16.5 version of Bionisation 4 is released: https://www.curseforge.com/minecraft/mc-mods/bionisation-4
Introduction:
Bionisation 3 carries the player to the dangerous world full of different viruses and bacteria. You must to be careful and survive there. The danger can be everywhere: on earth, in the air, under water, and even in hell. At night, infected mobs get out on the surface. They can spread dangerous viruses and bacteria through air, attacks and in many other ways. Also, there is new biome - Infected Forest. This forest is full of viruses, infected water and mobs with rabies and other dangerous effects. If you get virus or bacteria, your items can be infected too, so if other player or you wear(or pick) them, you can get this effects again.
Infected Forest:
Infected mobs:
Infected Player
Herbs, machines, cures and custom viruses:
But you are not alone. There many herbs and useful ingredients that you can find in world. You can prepare cures and vaccines against viruses and bacteria in machines called Herbal Station and Vaccine Creator. Also you can clear your items from infection using Disinfector. But that's not all. You are able to create your own virus with unique set of genes. There are all potion effects, spread effects(through air, on attack, etc.), mind control effects(make all mobs peaceful, hostile, etc.), explosions, burning, mutation and more in your arsenal. Create virus that can spread through air and make all mobs peaceful and live in peace, or make them hostile and watch the chaos. For that you need to use DNA Former and Virus Replicator machines(find more information in "Genetics" part of Guide Book).
Each virus has its own DNA. But some viruses can mutate and change its DNA. You can also make your virus unpredictable by adding mutation gene.
Herbs and machines:
Virus creation:
Forming DNA
Creating Virus Sprayer with custom virus:
Result:
Immunity and blood:
Player also has Immunity and Blood. Immunity level determines the power of viruses and bacteia. The lower is your immunity level, the stronger is effects. Blood can be reduces by Bleeding, Internal bleeding, Fracture, etc. Low blood level can cause death. You can use herbs and potions to keep your immunity and blood on high level.
Dungeons and symbionts:
In the world you can find new dungeons - Abandoned Laboratory. Inside can be found machines, ingredients, gene vials, different reagents, blood vials and symbiont vials. Symbionts(from symbiont vials) can give you many positive effects and immunity against specific viruses and bacteria.
Abandoned Laboratory:
Other things:
Bionisation 3 adds Bio armor. Bio armor can protect you from air-spread viruses, infected items and helps you to survive in Infected forest biome.
There are many other features. You can know more about mod using Bionisation 3 Guide Book. Here you can find information about mechanics, cures, viruses, bacteria and more:
Features:
- Many different types of viruses and bacteria. DNA system;
- Herbs, machines, cure effects and vaccine creation;
- Possibility to make your own viruses with unique sets of genes(effects);
- Guide Book that can help you to survive in the world;
- Infected forest biome and Abandoned Laboratory dungeon;
- Symbionts with positive effects, immunity and blood indicators;
- Commands. Type /cbio info to get full list of available commands;
- Machines will process result instantly if you are in creative mode;
- JEI compatibility(recipes, machine recipes, etc.);
- Flexible configuration;
- Update checker;
- 1.11.2 and 1.12.2 support.
Changelog:
-v 1.0.8 - v1.0.9 - Changes:
- fixed some packet issues;
- fixed sime id conflicts.
-v 1.0.7 - Changes:
- fixed abandoned laboratory spawn bug in other worlds;
- fixes recipe for EnderCore;
- probably fixed nbt bug with infected items.
-v 1.0.6 - Changes:
- now cure effects for bacteria and effects(except viruses) lasts 30 seconds(old value: 1-2 mins);
- reduced chance to get infection from infected items and increased interval between item infection processes(85%-> 45% and 15 sec->2mins);
- increased structure spawn chance(10%->15%);
- increased spawn chance for Symbionts in Abandoned Laboratory(15%->25%);
- reduced Infected Forest spawn weight(100->50);
- reduced Sunstroke effect chance(35%->5%);
- some improvements for Guide Book.
- v 1.0.5 - Changes:
- added weak and strong Antibiotics. They can kill several bacteria at once. But they also can harm players immunity;
- added config option that allows using any armor as Bio Armor;
- added Bio Analyzer. Use it to get information about viruses and bacteria in your blood;
- some Guide Book changes;
- modified update checker;
- fixed several typos in language files.
- v 1.0.4 - Changes:
- added new config options: enable/disable infected items, enable/disable virus mutation, enable/disable virus and bacteria effects for peaceful entities;
- added new item called Splint. Used to cure Fracture effect(reduces the duration by 10 times).
- v 1.0.3 - Fixes:
- fixed Vial usage problem;
- now /cbio debug also removes effects from all infected items in player inventory;
- fixed many typos in language files;
- stable release version.
- v 1.0.2 - Fixed version checker spam;
- v 1.0.1 - Fixed major bug with world loading and other mods compatibility;
- v 1.0.0 - Beta release;
Modpack policy:
You can use this mod in modpacks only if you leave reference to this project and it will not be used for commercial purposes. Also config option "bionisation3.cfg#Show Updates" must be enabled.
Minecraftforum link: link
More screenshots you can find in Images section: images
Thank you for attention! Waiting for your comments and suggestions!
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1.16.5 version of Bionisation is released! Link: https://www.curseforge.com/minecraft/mc-mods/bionisation-4
Estimated release date - mid-late February
Well I was going to use this mod in a 1.12 modpack ive been developing over the last 4 years - but i cant. I simply cant. Not able to use the config file to edit the duration of viruses makes this mod unusable and is a huge deal-breaker for me. Wish I friggin knew JAVA so I could write my own damn addons. Oh well, it is what it is.
Uninstalled.
i cant make zombie blood, help me PLEASE.
I found a bug where if you use a gun from a mod that adds guns and kill something infected from afar, you get infected. I noticed this with Techguns, HBM, and i think the immersive engineering revolver... Is there a way you could fix this?
Will you be adding the ability to make herb farms? It gets tiring having to trek out to find more herbs for stuff. Or is this mod no longer being worked on?
hi , what is the correct name of that biome for ftbquest biome location quest plz?
tried infected forest but doesn t work
Hi, can I help with making polish language translation?
Would it be possible to add a configurable list of armor types that can work to block disease? I'd like to be able to have things like NuclearCraft's hazmat suits be effective for protecting the player, but not necessarily other armor types, like iron armor and the like?
ATTENTION
1.16.5 version of Bionisation 4 is in progress (since 01.07.2021)
I remeber finding this mod awhile back and thinking it may have died, but enjoying it nontheless. words can not describe how happy i was when i found this mod on 1.12 just as i was making a challenge pack for me and my friends
is it possible to make it so that we can make our own diseases with this mod
Hi, I LOVE LOVE LOVE this mod i have been searching for ages for a good virus mod but they are all mods that just change the colour of a block, I was planning to add this to my world map server where people could create and sell bio-weapons on the black market but everyone i play with hates 1.12. Is there any possible chance you can try to update it to 1.16 because that would literally be a god send, also is there any way to turn this into a datapack since i use a realm however if not that is fine as i am literally willing to buy a server instead just for this mod.
In reply to ace_flushunter:
Hi. Currently i have no free time to make 1.16+ porting possible. But everyone are free to make their own contuinuation of mod. Thanks!
Do you can update 1.7.10 bionisation version? Add some features like in 1.12.2 If you can do that, thanks a lot.
add corona virus make it where you can get it from bats
SCREW disease craft if we got this!!!
Are you planning to update this mod to newer version?
could you add a symbiote related to the ucm venom?
Can you remove symbiont effects?