File Details
Biomics0_6_4.zip
- R
- Dec 3, 2013
- 422.69 KB
- 253
- 1.6.4
File Name
Biomics0_6_4.zip
Supported Versions
- 1.6.4
0.6.4
disabled game crashing structures
-Witch Village
-Near Surface Mineshaft
-Noob Villager's House
-Redstone Scientist's Lab
-Glass Blower's Forge
Updated mob registration
Added Biomc Mob Spawn Eggs
added 2 Mobs
Splitting Mushroom:
Found in mushroom island biome
Exact replica of slime but with 4 natual sizes
Drops mushrooms
Exploding Mushroom:
Found in mushroom island biome
Looks like mushroom monster
But has tiny little Creeper legs
Explodes like a creeper
Drops mushrooms
0.6.2
transferred to minecraft 1.6.4
0.6.0
Reorganized code
added config file
adds new Biomic world type
where all items that appear in the dimensions is now in the overworld
adds pickaxes that could increase yield
adds more blocks
biomic stone
biomic cobblestone
biomic stone brick
biomic stone,cobblestone and stone brick slabs
biomic cobblestone and stone brick stairs
biomic cobblestone and stone brick walls
adds craft-able bush saplings
adds wild versions of crops
wild wheat in plains dimension
wild carrots in forest dimension
wild potatoes in extreme hills dimension
wild netherwart in nether
Caveats
Had to disable structures because of crash causing errors
New Spawn Eggs don't have textures
Youtuber(WIP) and Monster Mushroom Mobs don't keep their type and change every time they load
the Witch Villager is to be hostile to players in difficulties greater than peaceful when they dont have a pumkin on head they still become hostile to players in peacefull
RedStone Lab does not quite generate the internal redstone correctly
Spider Boss(WIP) is technically not a boss, the model is messed up and the AI is horrible
wild crops don't stop spreading

