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BioCraft: Living Machines

BioCraft brings biopunk automation to Minecraft with living machines that turn biomass into energy and materials.
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BioCraft: Living Machines 0.12.0 — Early Alpha

File namebiocraft-0.12.0.jar
Uploader
deazorddeazord
Uploaded
Oct 7, 2026
Downloads
28
Size
1.4 MB
Mod Loaders
NeoForge
File ID
9092032
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:biocraft-living-machines-1729782:9092032"

Learn more about Curse Maven

What's new

BioCraft 0.12.0 — The Large Heart

Alpha · Minecraft 1.21.1 · NeoForge

Added

  • Large Heart: a new 3×3×4 multiblock organ built from bone frames, heart chambers, a nutrient inlet, a vascular outlet, and a controller.
  • Stores 16,000 mB of biofluid and pumps up to 400 mB per second by default—four times the capacity and throughput of the small heart. Both values are configurable.
  • Automatically draws biofluid from a vat or tank directly behind its inlet. External fluid pipes can also supply the inlet.
  • Powers existing vessel networks, muscles, and cultivators, with redstone and nerve-node control.
  • Automatically assembles, checks its structure, and reports construction problems. Damage stops pumping and intake while preserving fluid in the controller; repairing the structure restores operation.
  • Five new component recipes and a Large Heart guidebook entry with a layer-by-layer building guide.
  • Pulsing textures and lighting for active heart chambers.

Notes

  • Higher throughput supports more parallel supply lines; it does not speed up individual machines or increase the 256-vessel network limit.
  • The Large Heart currently uses a prototype model. Full geometric pulse animation is not included.
  • The original single-block heart remains available.

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